1. 20 Jun, 2016 2 commits
  2. 19 Jun, 2016 1 commit
  3. 18 Jun, 2016 1 commit
  4. 17 Jun, 2016 6 commits
  5. 16 Jun, 2016 14 commits
    • Adam Barth's avatar
      Update engine · d11d388d
      Adam Barth authored
      d11d388d
    • Hans Muller's avatar
      46a660f0
    • Ali Ghassemi's avatar
    • Hans Muller's avatar
      6ba5674d
    • Matt Perry's avatar
      Pesto: Fix app bar height when returning from recipe page. (#4579) · 02a44839
      Matt Perry authored
      The problem was that the Scaffold was getting a new key each time we
      navigated to the main page. The key influences where page state is
      stored, including the scroll offset. So for a single frame, the Scaffold
      incorrectly thinks the scroll offset is 0 and the app bar should be
      expanded.
      
      BUG=https://github.com/flutter/flutter/issues/4400
      02a44839
    • Adam Barth's avatar
      Update engine.version (#4596) · f6b8220c
      Adam Barth authored
      f6b8220c
    • Ian Hickson's avatar
      Update LayoutBuilder docs a bit (#4593) · e9edf7a0
      Ian Hickson authored
      e9edf7a0
    • Phil Quitslund's avatar
      Merge pull request #4588 from pq/1.18.0-dev.1.0_prep · 9fe76171
      Phil Quitslund authored
      Dead code, switch cleanup and `crypto` bump.
      9fe76171
    • Ian Hickson's avatar
      Refactor everything to do with images (#4583) · 2dfdc840
      Ian Hickson authored
      Overview
      ========
      
      This patch refactors images to achieve the following goals:
      
      * it allows references to unresolved assets to be passed
        around (previously, almost every layer of the system had to know about
        whether an image came from an asset bundle or the network or
        elsewhere, and had to manually interact with the image cache).
      
      * it allows decorations to use the same API for declaring images as the
        widget tree.
      
      It requires some minor changes to call sites that use images, as
      discussed below.
      
      Widgets
      -------
      
      Change this:
      
      ```dart
            child: new AssetImage(
              name: 'my_asset.png',
              ...
            )
      ```
      
      ...to this:
      
      ```dart
            child: new Image(
              image: new AssetImage('my_asset.png'),
              ...
            )
      ```
      
      Decorations
      -----------
      
      Change this:
      
      ```dart
            child: new DecoratedBox(
              decoration: new BoxDecoration(
                backgroundImage: new BackgroundImage(
                  image: DefaultAssetBundle.of(context).loadImage('my_asset.png'),
                  ...
                ),
                ...
              ),
              child: ...
            )
      ```
      
      ...to this:
      
      ```dart
            child: new DecoratedBox(
              decoration: new BoxDecoration(
                backgroundImage: new BackgroundImage(
                  image: new AssetImage('my_asset.png'),
                  ...
                ),
                ...
              ),
              child: ...
            )
      ```
      
      DETAILED CHANGE LOG
      ===================
      
      The following APIs have been replaced in this patch:
      
      * The `AssetImage` and `NetworkImage` widgets have been split in two,
        with identically-named `ImageProvider` subclasses providing the
        image-loading logic, and a single `Image` widget providing all the
        widget tree logic.
      
      * `ImageResource` is now `ImageStream`. Rather than configuring it with
        a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`.
      
      * `ImageCache.load` and `ImageCache.loadProvider` are replaced by
        `ImageCache.putIfAbsent`.
      
      The following APIs have changed in this patch:
      
      * `ImageCache` works in terms of arbitrary keys and caches
        `ImageStreamCompleter` objects using those keys. With the new model,
        you should never need to interact with the cache directly.
      
      * `Decoration` can now be `const`. The state has moved to the
        `BoxPainter` class. Instead of a list of listeners, there's now just a
        single callback and a `dispose()` method on the painter. The callback
        is passed in to the `createBoxPainter()` method. When invoked, you
        should repaint the painter.
      
      The following new APIs are introduced:
      
      * `AssetBundle.loadStructuredData`.
      
      * `SynchronousFuture`, a variant of `Future` that calls the `then`
        callback synchronously. This enables the asynchronous and
        synchronous (in-the-cache) code paths to look identical yet for the
        latter to avoid returning to the event loop mid-paint.
      
      * `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever.
      
      * `ImageConfiguration`, a class that describes parameters that configure
        the `AssetImage` resolver.
      
      The following APIs are entirely removed by this patch:
      
      * `AssetBundle.loadImage` is gone. Use an `AssetImage` instead.
      
      * `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor`
        used to handle.
      
      * `RawImageResource` and `AsyncImage` are gone.
      
      The following code-level changes are performed:
      
      * `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`,
        and `RawResourceImage`, lives in `image.dart`.
      
      * `DecoratedBox` and `Container` live in their own file now,
        `container.dart` (they reference `image.dart`).
      
      DIRECTIONS FOR FUTURE RESEARCH
      ==============================
      
      * The `ImageConfiguration` fields are mostly aspirational. Right now
        only `devicePixelRatio` and `bundle` are implemented. `locale` isn't
        even plumbed through, it will require work on the localisation logic.
      
      * We should go through and make `BoxDecoration`, `AssetImage`, and
        `NetworkImage` objects `const` where possible.
      
      * This patch makes supporting animated GIFs much easier.
      
      * This patch makes it possible to create an abstract concept of an
        "Icon" that could be either an image or a font-based glyph (using
        `IconData` or similar). (see
        https://github.com/flutter/flutter/issues/4494)
      
      RELATED ISSUES
      ==============
      
      Fixes https://github.com/flutter/flutter/issues/4500
      Fixes https://github.com/flutter/flutter/issues/4495
      Obsoletes https://github.com/flutter/flutter/issues/4496
      2dfdc840
    • pq's avatar
      Merge branch '1.18.0-dev.1.0_prep' of github.com:pq/flutter into 1.18.0-dev.1.0_prep · 3641f4eb
      pq authored
      # Conflicts:
      #	packages/flutter/pubspec.yaml
      3641f4eb
    • pq's avatar
      Dead code and switch cleanup (continued). · 3e9067a4
      pq authored
      Prep to get us ready to pull in a new dev SDK and bump our analyzer DEP.
      
      * updates `crypto` (required by fresh analyzer)
      * fixes newly flagged dead code warnings
      * fixes switches that fall through and don't return
      3e9067a4
    • Adam Barth's avatar
      Fix paths again (#4589) · 2ce57eb3
      Adam Barth authored
      I got confused about the sdk_ext directory.
      2ce57eb3
    • pq's avatar
      Dead code and switch cleanup (continued). · e8d1df07
      pq authored
      Prep to get us ready to pull in a new dev SDK and bump our analyzer DEP.
      
      * updates `crypto` (required by fresh analyzer)
      * fixes newly flagged dead code warnings
      * fixes switches that fall through and don't return
      e8d1df07
    • Adam Barth's avatar
      Attempt to fix AOT build (#4587) · fc77bfe6
      Adam Barth authored
      I moved dart_ui.dart to an new path and forgot to update this reference.
      fc77bfe6
  6. 15 Jun, 2016 9 commits
  7. 14 Jun, 2016 7 commits