- 13 Oct, 2016 2 commits
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Todd Volkert authored
Fixes #6283
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Dan Rubel authored
* cleanup obtaining user home directory path * refactor doctor and detect IntelliJ on Mac * fix detect Flutter plugin for IntelliJ
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- 02 Oct, 2016 1 commit
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Dan Rubel authored
fixes https://github.com/flutter/flutter/issues/6163
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- 26 Sep, 2016 1 commit
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Chris Bracken authored
As of Xcode 7, Apple recommends setting CFBundleIdentifier to $(PRODUCT_BUNDLE_IDENTIFIER).
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- 16 Sep, 2016 1 commit
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Dan Rubel authored
Fixes https://github.com/flutter/flutter/issues/5775
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- 03 Sep, 2016 1 commit
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Chris Bracken authored
Related: b5f763b4
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- 09 Aug, 2016 1 commit
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Devon Carew authored
* make flutter run work with a pre-built apk * refactor to remove the buildDir param
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- 13 Jul, 2016 1 commit
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Collin Jackson authored
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- 12 Jul, 2016 1 commit
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Collin Jackson authored
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- 06 Jul, 2016 1 commit
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Adam Barth authored
This patch changes the default `flutter create` command to generate a HelloServices-style app on iOS. As a consequence, the Atom integration now fully works with HelloServices.
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- 30 Jun, 2016 1 commit
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Todd Volkert authored
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- 15 Jun, 2016 1 commit
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Ian Hickson authored
* Fix `flutter upgrade` * Fix builds on iOS
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- 13 Jun, 2016 1 commit
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Todd Volkert authored
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- 02 Jun, 2016 1 commit
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Adam Barth authored
Fixes #4298
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- 01 Jun, 2016 1 commit
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Adam Barth authored
This patch updates how we generate xcconfig files to match what xcode_backend.sh expects.
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- 29 May, 2016 1 commit
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Devon Carew authored
* show build progress; print app sizes * add todo * review comments * remove unused import
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- 26 May, 2016 1 commit
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Todd Volkert authored
This reverts commit 8f69cccc.
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- 25 May, 2016 1 commit
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Adam Barth authored
This passes the information through Xcode to the `flutter build aot` call via the environment so that it picks up the right artifacts. Fixes #4186
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- 24 May, 2016 1 commit
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Todd Volkert authored
* iOS tools cleanup 1) Fix `flutter install` on both device and simulator to refer to the actual bundle and not just the .generated folder 2) Fix `flutter run` on device to actually run vs just installing Still TODO: 1) Discovered that isAppInstalled on iOS simulator always reports true, meaning it'll never actually try to install the app. Fixes #3947 Fixes #1823
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- 23 May, 2016 1 commit
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Chinmay Garde authored
Wire up ios-profile and ios-release. Switching between debug, profile and release starts the build process from scratch. (#4063)
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- 12 May, 2016 1 commit
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Jason Simmons authored
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- 03 May, 2016 1 commit
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Devon Carew authored
* fix analysis errors * review comments; fix test * re-add an export for debugPrint
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- 06 Apr, 2016 2 commits
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Chinmay Garde authored
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Chinmay Garde authored
Add a `--no-codesign` option to `ios build` to disable code signing.
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- 28 Mar, 2016 1 commit
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Devon Carew authored
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- 25 Mar, 2016 1 commit
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Chinmay Garde authored
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- 24 Mar, 2016 2 commits
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Devon Carew authored
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Devon Carew authored
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- 14 Mar, 2016 1 commit
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Ian Hickson authored
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- 10 Mar, 2016 1 commit
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Yegor Jbanov authored
Build bots only have 7.0.
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- 03 Mar, 2016 2 commits
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Devon Carew authored
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Devon Carew authored
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- 22 Feb, 2016 2 commits
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Devon Carew authored
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Chinmay Garde authored
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- 21 Feb, 2016 2 commits
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Devon Carew authored
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Devon Carew authored
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- 19 Feb, 2016 1 commit
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Chinmay Garde authored
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- 17 Feb, 2016 1 commit
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Devon Carew authored
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