1. 10 Aug, 2023 1 commit
  2. 27 Apr, 2022 1 commit
  3. 26 Apr, 2022 1 commit
  4. 02 Feb, 2022 1 commit
  5. 01 May, 2021 1 commit
  6. 09 Apr, 2021 1 commit
  7. 06 Apr, 2021 1 commit
  8. 24 Mar, 2021 1 commit
  9. 19 Mar, 2021 1 commit
  10. 22 Feb, 2021 1 commit
  11. 12 Feb, 2021 1 commit
  12. 02 Feb, 2021 1 commit
    • Jonah Williams's avatar
      [flutter_tools] switch dart defines to base64 to avoid windows control characters (#75027) · 44d5950d
      Jonah Williams authored
      = gets escaped into %3D which seems to be tripping up cmake on windows since % is a control character. Switch to base64 encoding, since this does not have % nor , in the output character set.
      
      This change is not trivially cherry pickable, and isn't tested on windows aside from my local, manual tests due to the planned CI work not being complete yet.
      
      Fixes #75017
      Fixes #74705
      44d5950d
  13. 27 Jan, 2021 1 commit
  14. 14 Jan, 2021 1 commit
  15. 20 Oct, 2020 1 commit
  16. 25 Aug, 2020 1 commit
    • Jonah Williams's avatar
      [flutter_tools] support code size tooling on iOS, linux, windows, macOS, and... · 059de153
      Jonah Williams authored
      [flutter_tools] support code size tooling on iOS, linux, windows, macOS, and Android on Windows (#63610)
      
      Adds support for size analysis on iOS, macOS, linux, and Windows - using an uncompressed directory based approach. The output format is not currently specified.
      
      Adds support for size analysis on android on windows, switching to package:archive
      
      Updates the console format to display as a tree, allowing longer paths. Increases the number of dart libraries shown (to avoid only ever printing the flutter/dart:ui libraries, which dominate the size)
      059de153
  17. 29 Jul, 2020 1 commit
  18. 09 Jun, 2020 1 commit
  19. 04 Jun, 2020 1 commit
  20. 29 May, 2020 1 commit
  21. 28 May, 2020 1 commit
  22. 23 Apr, 2020 1 commit
  23. 22 Apr, 2020 1 commit
  24. 13 Dec, 2019 2 commits
  25. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  26. 07 Oct, 2019 1 commit
  27. 05 Oct, 2019 1 commit
  28. 04 Oct, 2019 1 commit
  29. 16 Sep, 2019 1 commit
  30. 13 Sep, 2019 1 commit
    • stuartmorgan's avatar
      Convert build mode to lowercase in tool_backend (#40393) · a7cfdbd3
      stuartmorgan authored
      On macOS and iOS, the build mode is converted to lowercase in the
      Flutter-side script, allowing projects to pass configuration names
      directly. This adds the same behavior to the tool_backend.dart script
      currently used by Windows and Linux, so that Windows builds can do the
      same (since the default configuration names used by VS, as in Xcode,
      start with a capital letter).
      a7cfdbd3
  31. 11 Sep, 2019 1 commit
    • stuartmorgan's avatar
      Add an ephemeral directory to Windows projects (#40194) · e6ae95c4
      stuartmorgan authored
      Moves files generated in windows/flutter/ as part of the build to an ephemeral/ subdirectory, matching the approach used on macOS (and in the future, Windows).
      
      Adds that directory to the generated properties file to minimize hard-coding of paths in the project.
      e6ae95c4
  32. 01 Jul, 2019 1 commit
  33. 15 May, 2019 1 commit
    • stuartmorgan's avatar
      Streamline Windows build process (#32783) · 4e1bfca8
      stuartmorgan authored
      Allows Windows builds to use the same structure and script as Linux
      builds now use, calling into tool_backend to manage copying resources to
      the project directory and building the bundle.
      
      Also switches from expecting name_update.bat to expecting flutter\exe_filename
      to be written during the build, as with the recent changes to the macOS build, to
      reduce the amount of boilerplate needed in a windows\ project directory.
      4e1bfca8
  34. 11 May, 2019 1 commit