Unverified Commit e6ae95c4 authored by stuartmorgan's avatar stuartmorgan Committed by GitHub

Add an ephemeral directory to Windows projects (#40194)

Moves files generated in windows/flutter/ as part of the build to an ephemeral/ subdirectory, matching the approach used on macOS (and in the future, Windows).

Adds that directory to the generated properties file to minimize hard-coding of paths in the project.
parent ef97a69d
......@@ -40,7 +40,7 @@ or
cacheDirectory = 'linux/flutter';
break;
case 'windows-x64':
cacheDirectory = 'windows/flutter';
cacheDirectory = 'windows/flutter/ephemeral';
break;
default:
stderr.write('Unsupported target platform $targetPlatform');
......
......@@ -752,11 +752,19 @@ class WindowsProject {
Directory get _editableDirectory => project.directory.childDirectory('windows');
Directory get _cacheDirectory => _editableDirectory.childDirectory('flutter');
/// The directory in the project that is managed by Flutter. As much as
/// possible, files that are edited by Flutter tooling after initial project
/// creation should live here.
Directory get managedDirectory => _editableDirectory.childDirectory('flutter');
/// The subdirectory of [managedDirectory] that contains files that are
/// generated on the fly. All generated files that are not intended to be
/// checked in should live here.
Directory get ephemeralDirectory => managedDirectory.childDirectory('ephemeral');
/// Contains definitions for FLUTTER_ROOT, LOCAL_ENGINE, and more flags for
/// the build.
File get generatedPropertySheetFile => _cacheDirectory.childFile('Generated.props');
File get generatedPropertySheetFile => ephemeralDirectory.childFile('Generated.props');
// The MSBuild project file.
File get vcprojFile => _editableDirectory.childFile('Runner.vcxproj');
......@@ -767,7 +775,7 @@ class WindowsProject {
/// The file where the VS build will write the name of the built app.
///
/// Ideally this will be replaced in the future with inspection of the project.
File get nameFile => _cacheDirectory.childFile('exe_filename');
File get nameFile => ephemeralDirectory.childFile('exe_filename');
}
/// The Linux sub project.
......@@ -778,6 +786,8 @@ class LinuxProject {
Directory get editableHostAppDirectory => project.directory.childDirectory('linux');
// TODO(stuartmorgan): Move to using an ephemeralDirectory to match the other
// desktop projects.
Directory get cacheDirectory => editableHostAppDirectory.childDirectory('flutter');
bool existsSync() => editableHostAppDirectory.existsSync();
......
......@@ -22,6 +22,7 @@ import 'visual_studio.dart';
Future<void> buildWindows(WindowsProject windowsProject, BuildInfo buildInfo, {String target}) async {
final Map<String, String> environment = <String, String>{
'FLUTTER_ROOT': Cache.flutterRoot,
'FLUTTER_EPHEMERAL_DIR': windowsProject.ephemeralDirectory.path,
'PROJECT_DIR': windowsProject.project.directory.path,
'TRACK_WIDGET_CREATION': (buildInfo?.trackWidgetCreation == true).toString(),
};
......
......@@ -129,7 +129,7 @@ void main() {
);
// Spot-check important elements from the properties file.
final File propsFile = fs.file(r'C:\windows\flutter\Generated.props');
final File propsFile = fs.file(r'C:\windows\flutter\ephemeral\Generated.props');
expect(propsFile.existsSync(), true);
final xml.XmlDocument props = xml.parse(propsFile.readAsStringSync());
expect(props.findAllElements('PropertyGroup').first.getAttribute('Label'), 'UserMacros');
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment