- 03 Jun, 2020 1 commit
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Yegor authored
* benchmark updating many child layers
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- 28 May, 2020 1 commit
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Yegor authored
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- 14 May, 2020 2 commits
- 08 May, 2020 1 commit
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Yegor authored
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- 23 Apr, 2020 1 commit
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Yegor authored
* extract engine sub-metrics; change reported metrics - Extract sub-metrics reported by the Web engine: "preroll_frame", "apply_frame". - Add a concept of unreported metrics: displayed on the benchmark UI, but not on the dashboard. - Make "sceneBuildDuration" and "windowRenderDuration" unreported, which are too fine-grained. They are included in "drawFrameDuration" already. - Report outlier ratio instead of outlier average. The ratio is more useful of the two.
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- 21 Apr, 2020 1 commit
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Yegor authored
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- 16 Apr, 2020 2 commits
- 10 Apr, 2020 1 commit
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Mouad Debbar authored
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- 08 Apr, 2020 2 commits
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Yegor authored
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Michael Goderbauer authored
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- 06 Apr, 2020 1 commit
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Mouad Debbar authored
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- 03 Apr, 2020 1 commit
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- 01 Apr, 2020 1 commit
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Yegor authored
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- 27 Mar, 2020 1 commit
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Mouad Debbar authored
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- 25 Mar, 2020 1 commit
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Mouad Debbar authored
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- 11 Mar, 2020 1 commit
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Mouad Debbar authored
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- 28 Feb, 2020 2 commits
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Mouad Debbar authored
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Yegor authored
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- 25 Feb, 2020 1 commit
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Yegor authored
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- 20 Feb, 2020 1 commit
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Harry Terkelsen authored
* [Web] Add Material Card Infinite Scroll benchmark Adds a benchmark that makes an infinite list of Material cards and scrolls it. This benchmark exercises more heavyweight rendering like shadows and clipping and paths. * Fix analyzer warnings. Respond to comments
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- 30 Jan, 2020 1 commit
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Yegor authored
Initial web benchmark harness and 3 benchmarks
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