- 27 Nov, 2019 1 commit
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Ian Hickson authored
* Update project.pbxproj files to say Flutter rather than Chromium Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright. * Update the copyright notice checker to require a standard notice on all files * Update copyrights on Dart files. (This was a mechanical commit.) * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine. Some were already marked "The Flutter Authors", not clear why. Their dates have been normalized. Some were missing the blank line after the license. Some were randomly different in trivial ways for no apparent reason (e.g. missing the trailing period). * Clean up the copyrights in non-Dart files. (Manual edits.) Also, make sure templates don't have copyrights. * Fix some more ORGANIZATIONNAMEs
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- 07 Oct, 2019 1 commit
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- 05 Oct, 2019 1 commit
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Ian Hickson authored
This reverts commit 3024053c.
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- 04 Oct, 2019 1 commit
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Jonah Williams authored
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- 16 Sep, 2019 1 commit
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stuartmorgan authored
Moves the generated config into that directory. Matches the structure of the other desktop projects. Also fixes #40265
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- 13 Sep, 2019 1 commit
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stuartmorgan authored
On macOS and iOS, the build mode is converted to lowercase in the Flutter-side script, allowing projects to pass configuration names directly. This adds the same behavior to the tool_backend.dart script currently used by Windows and Linux, so that Windows builds can do the same (since the default configuration names used by VS, as in Xcode, start with a capital letter).
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- 11 Sep, 2019 1 commit
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stuartmorgan authored
Moves files generated in windows/flutter/ as part of the build to an ephemeral/ subdirectory, matching the approach used on macOS (and in the future, Windows). Adds that directory to the generated properties file to minimize hard-coding of paths in the project.
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- 01 Jul, 2019 1 commit
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stuartmorgan authored
- Adds desktop projects to ApplicationPackageStore - Plumbs target overrides through the desktop builds
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- 15 May, 2019 1 commit
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stuartmorgan authored
Allows Windows builds to use the same structure and script as Linux builds now use, calling into tool_backend to manage copying resources to the project directory and building the bundle. Also switches from expecting name_update.bat to expecting flutter\exe_filename to be written during the build, as with the recent changes to the macOS build, to reduce the amount of boilerplate needed in a windows\ project directory.
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- 11 May, 2019 1 commit
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Jonah Williams authored
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