1. 19 May, 2016 2 commits
  2. 16 May, 2016 1 commit
  3. 12 May, 2016 1 commit
  4. 07 May, 2016 1 commit
    • Adam Barth's avatar
      Move TextAlign out of TextStyle (#3789) · ee903af0
      Adam Barth authored
      TextAlign applies to a whole paragraph instead of applying to an individual
      text span. This patch moves the property out of TextStyle and into a separate
      property on Text and RichText.
      ee903af0
  5. 06 May, 2016 1 commit
  6. 04 May, 2016 2 commits
    • pq's avatar
      Literals get type annotations. · bcede8df
      pq authored
      As per the recent fix to the `always_specify_types` lint (https://github.com/dart-lang/linter/issues/199), literal maps and lists are now expected to be explicitly typed.
      
      Running that lint on the repo identifies quite a few spots to update.  This focuses on `flutter_driver` and `flutter_sprites` (somewhat arbitrarily) but the changes are fairly representative.
      
      Note there are a number of places where I made a quick judgement on how specific to make the types.  Feedback on those is welcome.  (Especially as we move forward with more.)
      bcede8df
    • Viktor Lidholt's avatar
      Refactor sprite physics, part 1 (#3711) · 76b04cdd
      Viktor Lidholt authored
      76b04cdd
  7. 29 Apr, 2016 2 commits
  8. 23 Apr, 2016 1 commit
  9. 22 Apr, 2016 2 commits
  10. 06 Apr, 2016 1 commit
    • Adam Barth's avatar
      LazyBlock docs and physics · 6fd68597
      Adam Barth authored
      This patch adds dartdoc to LazyBlock. Also, this patch fixes the scrolling
      physics of LazyBlock. Previously, we updated a running simulation only when the
      change in scroll behavior changed the current scroll offset. Now we update
      running simulations every time the behavior changes because the simulation
      might depend on quantities other than the current scroll offset.
      6fd68597
  11. 30 Mar, 2016 1 commit
  12. 25 Mar, 2016 1 commit
  13. 24 Mar, 2016 1 commit
  14. 18 Mar, 2016 1 commit
  15. 14 Mar, 2016 1 commit
  16. 12 Mar, 2016 4 commits
  17. 11 Mar, 2016 2 commits
    • Adam Barth's avatar
      Provide the BuildContext to createRenderObject and updateRenderObject · 0277b075
      Adam Barth authored
      We'll need this for RTL support because the RTL state will live in the widget
      tree. Also, remove the `oldWidget` argument to updateRenderObject because there
      aren't any clients for it.
      0277b075
    • Ian Hickson's avatar
      Enable ALL THE LINTS · 1b9cd520
      Ian Hickson authored
      Well, all the easy ones, anyway.
      
      For some reason `// ignore:` isn't working for me so I've disabled
      lints that need that. Also disabled those that require a ton of work
      (which I'm doing, but not in this PR, to keep it reviewable).
      
      This adds:
      - avoid_init_to_null
      - library_names
      - package_api_docs
      - package_names
      - package_prefixed_library_names
      - prefer_is_not_empty
      - sort_constructors_first
      - sort_unnamed_constructors_first
      - unnecessary_getters_setters
      1b9cd520
  18. 10 Mar, 2016 1 commit
  19. 01 Mar, 2016 1 commit
  20. 24 Feb, 2016 1 commit
    • Adam Barth's avatar
      Improve TextSpan · fb4dbf45
      Adam Barth authored
      Now we just have one TextSpan class that handles both simple strings, trees of
      children, and styling both. This approach simplifies the interface for most
      clients.
      
      This patch also removes StyledText, which was weakly typed and tricky to use
      correctly. The replacement is RichText, which is strongly typed and uses
      TextSpan.
      fb4dbf45
  21. 17 Feb, 2016 1 commit
  22. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  23. 08 Feb, 2016 1 commit
  24. 03 Feb, 2016 1 commit
  25. 29 Jan, 2016 1 commit
  26. 14 Jan, 2016 2 commits
  27. 12 Jan, 2016 1 commit
  28. 08 Jan, 2016 1 commit
  29. 16 Dec, 2015 2 commits
  30. 14 Dec, 2015 1 commit