- 26 Oct, 2015 6 commits
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Ian Hickson authored
Radio<T> and ValueChanged<T>
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Matt Perry authored
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Matt Perry authored
This changes flutter's updater package to depend on and use the new flx package. I also did a little cleanup of the Bundle interface.
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Hixie authored
Make Radio widgets take a type that describes the type of their value, so that you can catch when you use the wrong value. Standardise on ValueChanged<Foo> instead of having a FooValueChanged for every value of Foo.
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Adam Barth authored
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Jason Simmons authored
Keep the selection within bounds in deleteSurroundingText
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- 24 Oct, 2015 1 commit
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Hixie authored
This makes skyanalyzer also check the examples, and fixes everything it found there.
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- 23 Oct, 2015 22 commits
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Viktor Lidholt authored
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Jason Simmons authored
If the text is empty, the IME may call deleteSurroundingText(1, 0) if the user hits the delete key. The selection should remain at position 0 if this happens.
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Viktor Lidholt authored
Working node to physics world conversions
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Viktor Lidholt authored
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Viktor Lidholt authored
Teleportation for physics bodies works again
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Jason Simmons authored
Hide the keyboard in a deferred task.
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Adam Barth authored
Delete OldTextPainter
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Adam Barth authored
Also, delete all references to DOM APIs.
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Kris Giesing authored
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Jason Simmons authored
This is intended to eliminate the flicker that occurs when one widget hides the keyboard and then another shows it within the same update cycle.
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krisgiesing authored
Fix #1471 Add double tap gesture
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Kris Giesing authored
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Kris Giesing authored
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Adam Barth authored
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Adam Barth authored
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Adam Barth authored
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Adam Barth authored
Now we use one velocity tracker per pointer. Path by Kris Giesing. Fixes #1704
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Adam Barth authored
The NewTextPainter is still disabled by default. A future patch will flip the flag to enable it. This patch uses a new approach to writing bindings by encoding data into array buffers. This approach is more efficient than the existing IDL based approach. If this works out well, we should convert our other performance-sensitive interfaces to this approach in future patches.
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Chinmay Garde authored
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Kris Giesing authored
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Kris Giesing authored
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Adam Barth authored
Now AssetImage will look in the default bundle if you don't supply an explicit bundle. Fixes #680
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- 22 Oct, 2015 11 commits
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Jason Simmons authored
Add .gitignore file to the flx package
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Hans Muller authored
Use FractionalOffset alignment value in Stack and IndexedStack
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Hans Muller authored
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Hixie authored
The magic for updating DebugSize's knowledge about whether it was allowed to be used by the parent or not previously failed to correctly deal with sizedByParent.
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Ian Hickson authored
Unmatched heroes don't need to animate
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Kris Giesing authored
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Jim Beveridge authored
Fix slow sound init in piano sample app
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Hans Muller authored
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Kris Giesing authored
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Jim Beveridge authored
Fixes #1696. Also fixes handles leaking on error.
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Hixie authored
By default now heroes won't animate if they don't find a matching hero on the target page. You can make them animate by setting 'alwaysAnimate: true' on the Hero constructor.
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