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abdullh.alsoleman
Front-End
Commits
739fda1a
Commit
739fda1a
authored
Oct 23, 2015
by
krisgiesing
Browse files
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Browse Files
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Plain Diff
Merge pull request #1743 from krisgiesing/doubletap
Fix #1471 Add double tap gesture
parents
228469bb
bf9e2187
Changes
9
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9 changed files
with
1129 additions
and
35 deletions
+1129
-35
gestures.dart
packages/flutter/lib/gestures.dart
+1
-0
double_tap.dart
packages/flutter/lib/src/gestures/double_tap.dart
+163
-0
events.dart
packages/flutter/lib/src/gestures/events.dart
+5
-0
recognizer.dart
packages/flutter/lib/src/gestures/recognizer.dart
+9
-3
tap.dart
packages/flutter/lib/src/gestures/tap.dart
+157
-15
gesture_detector.dart
packages/flutter/lib/src/widgets/gesture_detector.dart
+17
-1
double_tap_test.dart
packages/unit/test/gestures/double_tap_test.dart
+493
-0
lsq_solver_test_disabled.dart
packages/unit/test/gestures/lsq_solver_test_disabled.dart
+75
-0
tap_test.dart
packages/unit/test/gestures/tap_test.dart
+209
-16
No files found.
packages/flutter/lib/gestures.dart
View file @
739fda1a
...
...
@@ -8,6 +8,7 @@ library gestures;
export
'src/gestures/arena.dart'
;
export
'src/gestures/constants.dart'
;
export
'src/gestures/drag.dart'
;
export
'src/gestures/double_tap.dart'
;
export
'src/gestures/events.dart'
;
export
'src/gestures/long_press.dart'
;
export
'src/gestures/pointer_router.dart'
;
...
...
packages/flutter/lib/src/gestures/double_tap.dart
0 → 100644
View file @
739fda1a
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import
'dart:async'
;
import
'arena.dart'
;
import
'constants.dart'
;
import
'events.dart'
;
import
'recognizer.dart'
;
import
'tap.dart'
;
class
DoubleTapGestureRecognizer
extends
DisposableArenaMember
{
DoubleTapGestureRecognizer
({
this
.
router
,
this
.
onDoubleTap
});
// Implementation notes:
// The double tap recognizer can be in one of four states. There's no
// explicit enum for the states, because they are already captured by
// the state of existing fields. Specifically:
// Waiting on first tap: In this state, the _trackers list is empty, and
// _firstTap is null.
// First tap in progress: In this state, the _trackers list contains all
// the states for taps that have begun but not completed. This list can
// have more than one entry if two pointers begin to tap.
// Waiting on second tap: In this state, one of the in-progress taps has
// completed successfully. The _trackers list is again empty, and
// _firstTap records the successful tap.
// Second tap in progress: Much like the "first tap in progress" state, but
// _firstTap is non-null. If a tap completes successfully while in this
// state, the callback is invoked and the state is reset.
// There are various other scenarios that cause the state to reset:
// - All in-progress taps are rejected (by time, distance, pointercancel, etc)
// - The long timer between taps expires
// - The gesture arena decides we have been rejected wholesale
PointerRouter
router
;
GestureTapCallback
onDoubleTap
;
Timer
_doubleTapTimer
;
TapTracker
_firstTap
;
final
Map
<
int
,
TapTracker
>
_trackers
=
new
Map
<
int
,
TapTracker
>();
void
addPointer
(
PointerInputEvent
event
)
{
// Ignore out-of-bounds second taps
if
(
_firstTap
!=
null
&&
!
_firstTap
.
isWithinTolerance
(
event
,
kDoubleTapTouchSlop
))
return
;
_stopDoubleTapTimer
();
TapTracker
tracker
=
new
TapTracker
(
event:
event
,
entry:
GestureArena
.
instance
.
add
(
event
.
pointer
,
this
)
);
_trackers
[
event
.
pointer
]
=
tracker
;
tracker
.
startTimer
(()
=>
_reject
(
tracker
));
tracker
.
startTrackingPointer
(
router
,
handleEvent
);
}
void
handleEvent
(
PointerInputEvent
event
)
{
TapTracker
tracker
=
_trackers
[
event
.
pointer
];
assert
(
tracker
!=
null
);
if
(
event
.
type
==
'pointerup'
)
{
if
(
_firstTap
==
null
)
_registerFirstTap
(
tracker
);
else
_registerSecondTap
(
tracker
);
}
else
if
(
event
.
type
==
'pointermove'
&&
!
tracker
.
isWithinTolerance
(
event
,
kTouchSlop
))
{
_reject
(
tracker
);
}
else
if
(
event
.
type
==
'pointercancel'
)
{
_reject
(
tracker
);
}
}
void
acceptGesture
(
int
pointer
)
{}
void
rejectGesture
(
int
pointer
)
{
TapTracker
tracker
=
_trackers
[
pointer
];
// If tracker isn't in the list, check if this is the first tap tracker
if
(
tracker
==
null
&&
_firstTap
!=
null
&&
_firstTap
.
pointer
==
pointer
)
tracker
=
_firstTap
;
// If tracker is still null, we rejected ourselves already
if
(
tracker
!=
null
)
_reject
(
tracker
);
}
void
_reject
(
TapTracker
tracker
)
{
_trackers
.
remove
(
tracker
.
pointer
);
tracker
.
entry
.
resolve
(
GestureDisposition
.
rejected
);
_freezeTracker
(
tracker
);
// If the first tap is in progress, and we've run out of taps to track,
// reset won't have any work to do. But if we're in the second tap, we need
// to clear intermediate state.
if
(
_firstTap
!=
null
&&
(
_trackers
.
isEmpty
||
tracker
==
_firstTap
))
_reset
();
}
void
dispose
()
{
_reset
();
router
=
null
;
}
void
_reset
()
{
_stopDoubleTapTimer
();
if
(
_firstTap
!=
null
)
{
// Note, order is important below in order for the resolve -> reject logic
// to work properly
TapTracker
tracker
=
_firstTap
;
_firstTap
=
null
;
_reject
(
tracker
);
GestureArena
.
instance
.
release
(
tracker
.
pointer
);
}
_clearTrackers
();
}
void
_registerFirstTap
(
TapTracker
tracker
)
{
_startDoubleTapTimer
();
GestureArena
.
instance
.
hold
(
tracker
.
pointer
);
// Note, order is important below in order for the clear -> reject logic to
// work properly.
_freezeTracker
(
tracker
);
_trackers
.
remove
(
tracker
.
pointer
);
_clearTrackers
();
_firstTap
=
tracker
;
}
void
_registerSecondTap
(
TapTracker
tracker
)
{
_firstTap
.
entry
.
resolve
(
GestureDisposition
.
accepted
);
tracker
.
entry
.
resolve
(
GestureDisposition
.
accepted
);
_freezeTracker
(
tracker
);
_trackers
.
remove
(
tracker
.
pointer
);
if
(
onDoubleTap
!=
null
)
onDoubleTap
();
_reset
();
}
void
_clearTrackers
()
{
List
<
TapTracker
>
localTrackers
=
new
List
<
TapTracker
>.
from
(
_trackers
.
values
);
for
(
TapTracker
tracker
in
localTrackers
)
_reject
(
tracker
);
assert
(
_trackers
.
isEmpty
);
}
void
_freezeTracker
(
TapTracker
tracker
)
{
tracker
.
stopTimer
();
tracker
.
stopTrackingPointer
(
router
,
handleEvent
);
}
void
_startDoubleTapTimer
()
{
_doubleTapTimer
??=
new
Timer
(
kDoubleTapTimeout
,
()
=>
_reset
());
}
void
_stopDoubleTapTimer
()
{
if
(
_doubleTapTimer
!=
null
)
{
_doubleTapTimer
.
cancel
();
_doubleTapTimer
=
null
;
}
}
}
packages/flutter/lib/src/gestures/events.dart
View file @
739fda1a
...
...
@@ -2,6 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import
'dart:ui'
as
ui
;
export
'dart:ui'
show
Point
;
/// Base class for input events.
class
InputEvent
{
...
...
@@ -67,4 +71,5 @@ class PointerInputEvent extends InputEvent {
final
double
orientation
;
final
double
tilt
;
ui
.
Point
get
position
=>
new
ui
.
Point
(
x
,
y
);
}
packages/flutter/lib/src/gestures/recognizer.dart
View file @
739fda1a
...
...
@@ -12,7 +12,11 @@ import 'pointer_router.dart';
export
'pointer_router.dart'
show
PointerRouter
;
abstract
class
GestureRecognizer
extends
GestureArenaMember
{
abstract
class
DisposableArenaMember
extends
GestureArenaMember
{
void
dispose
();
}
abstract
class
GestureRecognizer
extends
DisposableArenaMember
{
GestureRecognizer
({
PointerRouter
router
})
:
_router
=
router
{
assert
(
_router
!=
null
);
}
...
...
@@ -102,10 +106,12 @@ abstract class PrimaryPointerGestureRecognizer extends GestureRecognizer {
assert
(
state
!=
GestureRecognizerState
.
ready
);
if
(
state
==
GestureRecognizerState
.
possible
&&
event
.
pointer
==
primaryPointer
)
{
// TODO(abarth): Maybe factor the slop handling out into a separate class?
if
(
event
.
type
==
'pointermove'
&&
_getDistance
(
event
)
>
kTouchSlop
)
if
(
event
.
type
==
'pointermove'
&&
_getDistance
(
event
)
>
kTouchSlop
)
{
resolve
(
GestureDisposition
.
rejected
);
else
stopTrackingPointer
(
event
.
pointer
);
}
else
{
handlePrimaryPointer
(
event
);
}
}
stopTrackingIfPointerNoLongerDown
(
event
);
}
...
...
packages/flutter/lib/src/gestures/tap.dart
View file @
739fda1a
...
...
@@ -2,37 +2,179 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import
'dart:async'
;
import
'dart:ui'
as
ui
;
import
'arena.dart'
;
import
'constants.dart'
;
import
'events.dart'
;
import
'pointer_router.dart'
;
import
'recognizer.dart'
;
typedef
void
GestureTapCallback
(
);
class
TapGestureRecognizer
extends
PrimaryPointerGestureRecognizer
{
TapGestureRecognizer
({
PointerRouter
router
,
this
.
onTap
})
:
super
(
router:
router
);
enum
TapResolution
{
tap
,
cancel
}
/// TapTracker helps track individual tap sequences as part of a
/// larger gesture.
class
TapTracker
{
TapTracker
({
PointerInputEvent
event
,
this
.
entry
})
:
pointer
=
event
.
pointer
,
_initialPosition
=
event
.
position
,
_isTrackingPointer
=
false
{
assert
(
event
.
type
==
'pointerdown'
);
}
int
pointer
;
GestureArenaEntry
entry
;
ui
.
Point
_initialPosition
;
bool
_isTrackingPointer
;
Timer
_timer
;
void
startTimer
(
void
callback
())
{
_timer
??=
new
Timer
(
kTapTimeout
,
callback
);
}
void
stopTimer
()
{
if
(
_timer
!=
null
)
{
_timer
.
cancel
();
_timer
=
null
;
}
}
void
startTrackingPointer
(
PointerRouter
router
,
PointerRoute
route
)
{
if
(!
_isTrackingPointer
)
{
_isTrackingPointer
=
true
;
router
.
addRoute
(
pointer
,
route
);
}
}
void
stopTrackingPointer
(
PointerRouter
router
,
PointerRoute
route
)
{
if
(
_isTrackingPointer
)
{
_isTrackingPointer
=
false
;
router
.
removeRoute
(
pointer
,
route
);
}
}
bool
isWithinTolerance
(
PointerInputEvent
event
,
double
tolerance
)
{
ui
.
Offset
offset
=
event
.
position
-
_initialPosition
;
return
offset
.
distance
<=
tolerance
;
}
}
/// TapGesture represents a full gesture resulting from a single tap
/// sequence. Tap gestures are passive, meaning that they will not
/// pre-empt any other arena member in play.
class
TapGesture
extends
TapTracker
{
TapGesture
({
this
.
gestureRecognizer
,
PointerInputEvent
event
})
:
super
(
event:
event
)
{
entry
=
GestureArena
.
instance
.
add
(
event
.
pointer
,
gestureRecognizer
);
_wonArena
=
false
;
_didTap
=
false
;
startTimer
(()
=>
cancel
());
startTrackingPointer
(
gestureRecognizer
.
router
,
handleEvent
);
}
TapGestureRecognizer
gestureRecognizer
;
bool
_wonArena
;
bool
_didTap
;
void
handleEvent
(
PointerInputEvent
event
)
{
assert
(
event
.
pointer
==
pointer
);
if
(
event
.
type
==
'pointermove'
&&
!
isWithinTolerance
(
event
,
kTouchSlop
))
{
cancel
();
}
else
if
(
event
.
type
==
'pointercancel'
)
{
cancel
();
}
else
if
(
event
.
type
==
'pointerup'
)
{
stopTimer
();
stopTrackingPointer
(
gestureRecognizer
.
router
,
handleEvent
);
_didTap
=
true
;
_check
();
}
}
void
accept
()
{
_wonArena
=
true
;
_check
();
}
void
reject
()
{
stopTimer
();
stopTrackingPointer
(
gestureRecognizer
.
router
,
handleEvent
);
gestureRecognizer
.
_resolveTap
(
pointer
,
TapResolution
.
cancel
);
}
void
cancel
()
{
// If we won the arena already, then entry is resolved, so resolving
// again is a no-op. But we still need to clean up our own state.
if
(
_wonArena
)
reject
();
else
entry
.
resolve
(
GestureDisposition
.
rejected
);
}
void
_check
()
{
if
(
_wonArena
&&
_didTap
)
gestureRecognizer
.
_resolveTap
(
pointer
,
TapResolution
.
tap
);
}
}
class
TapGestureRecognizer
extends
DisposableArenaMember
{
TapGestureRecognizer
({
this
.
router
,
this
.
onTap
,
this
.
onTapDown
,
this
.
onTapCancel
});
PointerRouter
router
;
GestureTapCallback
onTap
;
GestureTapCallback
onTapDown
;
GestureTapCallback
onTapCancel
;
void
handlePrimaryPointer
(
PointerInputEvent
event
)
{
if
(
event
.
type
==
'pointerdown'
)
{
if
(
onTapDown
!=
null
)
onTapDown
();
}
else
if
(
event
.
type
==
'pointerup'
)
{
resolve
(
GestureDisposition
.
accepted
);
if
(
onTap
!=
null
)
onTap
();
}
Map
<
int
,
TapGesture
>
_gestureMap
=
new
Map
<
int
,
TapGesture
>();
void
addPointer
(
PointerInputEvent
event
)
{
assert
(!
_gestureMap
.
containsKey
(
event
.
pointer
));
_gestureMap
[
event
.
pointer
]
=
new
TapGesture
(
gestureRecognizer:
this
,
event:
event
);
if
(
onTapDown
!=
null
)
onTapDown
();
}
void
acceptGesture
(
int
pointer
)
{
assert
(
_gestureMap
.
containsKey
(
pointer
));
_gestureMap
[
pointer
]?.
accept
();
}
void
rejectGesture
(
int
pointer
)
{
super
.
rejectGesture
(
pointer
);
if
(
pointer
==
primaryPointer
)
{
assert
(
state
==
GestureRecognizerState
.
defunct
);
assert
(
_gestureMap
.
containsKey
(
pointer
));
_gestureMap
[
pointer
]?.
reject
();
}
void
_resolveTap
(
int
pointer
,
TapResolution
resolution
)
{
_gestureMap
.
remove
(
pointer
);
if
(
resolution
==
TapResolution
.
tap
)
{
if
(
onTap
!=
null
)
onTap
();
}
else
{
if
(
onTapCancel
!=
null
)
onTapCancel
();
}
}
void
dispose
()
{
List
<
TapGesture
>
localGestures
=
new
List
<
TapGesture
>.
from
(
_gestureMap
.
values
);
for
(
TapGesture
gesture
in
localGestures
)
gesture
.
cancel
();
// Rejection of each gesture should cause it to be removed from our map
assert
(
_gestureMap
.
isEmpty
);
router
=
null
;
}
}
packages/flutter/lib/src/widgets/gesture_detector.dart
View file @
739fda1a
...
...
@@ -32,6 +32,7 @@ class GestureDetector extends StatefulComponent {
Key
key
,
this
.
child
,
this
.
onTap
,
this
.
onDoubleTap
,
this
.
onTapDown
,
this
.
onTapCancel
,
this
.
onShowPress
,
...
...
@@ -55,6 +56,7 @@ class GestureDetector extends StatefulComponent {
final
GestureTapCallback
onTap
;
final
GestureTapCallback
onTapDown
;
final
GestureTapCallback
onTapCancel
;
final
GestureTapCallback
onDoubleTap
;
final
GestureShowPressCallback
onShowPress
;
final
GestureLongPressCallback
onLongPress
;
...
...
@@ -82,6 +84,7 @@ class _GestureDetectorState extends State<GestureDetector> {
final
PointerRouter
_router
=
FlutterBinding
.
instance
.
pointerRouter
;
TapGestureRecognizer
_tap
;
DoubleTapGestureRecognizer
_doubleTap
;
ShowPressGestureRecognizer
_showPress
;
LongPressGestureRecognizer
_longPress
;
VerticalDragGestureRecognizer
_verticalDrag
;
...
...
@@ -100,6 +103,7 @@ class _GestureDetectorState extends State<GestureDetector> {
void
dispose
()
{
_tap
=
_ensureDisposed
(
_tap
);
_doubleTap
=
_ensureDisposed
(
_doubleTap
);
_showPress
=
_ensureDisposed
(
_showPress
);
_longPress
=
_ensureDisposed
(
_longPress
);
_verticalDrag
=
_ensureDisposed
(
_verticalDrag
);
...
...
@@ -111,6 +115,7 @@ class _GestureDetectorState extends State<GestureDetector> {
void
_syncAll
()
{
_syncTap
();
_syncDoubleTap
();
_syncShowPress
();
_syncLongPress
();
_syncVerticalDrag
();
...
...
@@ -131,6 +136,15 @@ class _GestureDetectorState extends State<GestureDetector> {
}
}
void
_syncDoubleTap
()
{
if
(
config
.
onDoubleTap
==
null
)
{
_doubleTap
=
_ensureDisposed
(
_doubleTap
);
}
else
{
_doubleTap
??=
new
DoubleTapGestureRecognizer
(
router:
_router
);
_doubleTap
.
onDoubleTap
=
config
.
onDoubleTap
;
}
}
void
_syncShowPress
()
{
if
(
config
.
onShowPress
==
null
)
{
_showPress
=
_ensureDisposed
(
_showPress
);
...
...
@@ -199,7 +213,7 @@ class _GestureDetectorState extends State<GestureDetector> {
}
}
GestureRecognizer
_ensureDisposed
(
GestureRecogniz
er
recognizer
)
{
DisposableArenaMember
_ensureDisposed
(
DisposableArenaMemb
er
recognizer
)
{
recognizer
?.
dispose
();
return
null
;
}
...
...
@@ -207,6 +221,8 @@ class _GestureDetectorState extends State<GestureDetector> {
void
_handlePointerDown
(
PointerInputEvent
event
)
{
if
(
_tap
!=
null
)
_tap
.
addPointer
(
event
);
if
(
_doubleTap
!=
null
)
_doubleTap
.
addPointer
(
event
);
if
(
_showPress
!=
null
)
_showPress
.
addPointer
(
event
);
if
(
_longPress
!=
null
)
...
...
packages/unit/test/gestures/double_tap_test.dart
0 → 100644
View file @
739fda1a
This diff is collapsed.
Click to expand it.
packages/unit/test/gestures/lsq_solver_test_disabled.dart
0 → 100644
View file @
739fda1a
import
'package:flutter/gestures.dart'
;
import
'package:test/test.dart'
;
void
main
(
)
{
void
printFit
(
PolynomialFit
fit
)
{
print
(
"Confidence: "
+
fit
.
confidence
.
toString
());
for
(
int
i
=
0
;
i
<
fit
.
coefficients
.
length
;
i
++)
print
(
i
.
toString
()
+
": "
+
fit
.
coefficients
[
i
].
toString
());
}
approx
(
double
value
,
double
expectation
)
{
const
double
eps
=
1
e
-
6
;
return
(
value
-
expectation
).
abs
()
<
eps
;
}
test
(
'Least-squares fit: linear polynomial to line'
,
()
{
List
<
double
>
x
=
[
0.0
,
1.0
,
2.0
,
3.0
,
4.0
,
5.0
,
6.0
,
7.0
,
8.0
];
List
<
double
>
y
=
[
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
];
List
<
double
>
w
=
[
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
];
LeastSquaresSolver
solver
=
new
LeastSquaresSolver
(
x
,
y
,
w
);
PolynomialFit
fit
=
solver
.
solve
(
1
);
expect
(
fit
.
coefficients
.
length
,
2
);
expect
(
approx
(
fit
.
coefficients
[
0
],
1.0
),
isTrue
);
expect
(
approx
(
fit
.
coefficients
[
1
],
0.0
),
isTrue
);
expect
(
approx
(
fit
.
confidence
,
1.0
),
isTrue
);
});
test
(
'Least-squares fit: linear polynomial to sloped line'
,
()
{
List
<
double
>
x
=
[
0.0
,
1.0
,
2.0
,
3.0
,
4.0
,
5.0
,
6.0
,
7.0
,
8.0
];
List
<
double
>
y
=
[
1.0
,
2.0
,
3.0
,
4.0
,
5.0
,
6.0
,
7.0
,
8.0
,
9.0
];
List
<
double
>
w
=
[
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
];
LeastSquaresSolver
solver
=
new
LeastSquaresSolver
(
x
,
y
,
w
);
PolynomialFit
fit
=
solver
.
solve
(
1
);
expect
(
fit
.
coefficients
.
length
,
2
);
expect
(
approx
(
fit
.
coefficients
[
0
],
1.0
),
isTrue
);
expect
(
approx
(
fit
.
coefficients
[
1
],
1.0
),
isTrue
);
expect
(
approx
(
fit
.
confidence
,
1.0
),
isTrue
);
});
test
(
'Least-squares fit: quadratic polynomial to line'
,
()
{
List
<
double
>
x
=
[
0.0
,
1.0
,
2.0
,
3.0
,
4.0
,
5.0
,
6.0
,
7.0
,
8.0
];
List
<
double
>
y
=
[
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
];
List
<
double
>
w
=
[
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
];
LeastSquaresSolver
solver
=
new
LeastSquaresSolver
(
x
,
y
,
w
);
PolynomialFit
fit
=
solver
.
solve
(
2
);
expect
(
fit
.
coefficients
.
length
,
3
);
expect
(
approx
(
fit
.
coefficients
[
0
],
1.0
),
isTrue
);
expect
(
approx
(
fit
.
coefficients
[
1
],
0.0
),
isTrue
);
expect
(
approx
(
fit
.
coefficients
[
2
],
0.0
),
isTrue
);
expect
(
approx
(
fit
.
confidence
,
1.0
),
isTrue
);
});
test
(
'Least-squares fit: quadratic polynomial to sloped line'
,
()
{
List
<
double
>
x
=
[
0.0
,
1.0
,
2.0
,
3.0
,
4.0
,
5.0
,
6.0
,
7.0
,
8.0
];
List
<
double
>
y
=
[
1.0
,
2.0
,
3.0
,
4.0
,
5.0
,
6.0
,
7.0
,
8.0
,
9.0
];
List
<
double
>
w
=
[
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
,
1.0
];
LeastSquaresSolver
solver
=
new
LeastSquaresSolver
(
x
,
y
,
w
);
PolynomialFit
fit
=
solver
.
solve
(
2
);
expect
(
fit
.
coefficients
.
length
,
3
);
expect
(
approx
(
fit
.
coefficients
[
0
],
1.0
),
isTrue
);
expect
(
approx
(
fit
.
coefficients
[
1
],
1.0
),
isTrue
);
expect
(
approx
(
fit
.
coefficients
[
2
],
0.0
),
isTrue
);
expect
(
approx
(
fit
.
confidence
,
1.0
),
isTrue
);
});
}
packages/unit/test/gestures/tap_test.dart
View file @
739fda1a
import
'package:flutter/gestures.dart'
;
import
'package:quiver/testing/async.dart'
;
import
'package:test/test.dart'
;
class
TestGestureArenaMember
extends
GestureArenaMember
{
void
acceptGesture
(
Object
key
)
{}
void
rejectGesture
(
Object
key
)
{}
}
void
main
(
)
{
// Down/up pair 1: normal tap sequence
final
PointerInputEvent
down1
=
new
PointerInputEvent
(
pointer:
1
,
type:
'pointerdown'
,
x:
10.0
,
y:
10.0
);
final
PointerInputEvent
up1
=
new
PointerInputEvent
(
pointer:
1
,
type:
'pointerup'
,
x:
11.0
,
y:
9.0
);
// Down/up pair 2: normal tap sequence far away from pair 1
final
PointerInputEvent
down2
=
new
PointerInputEvent
(
pointer:
2
,
type:
'pointerdown'
,
x:
30.0
,
y:
30.0
);
final
PointerInputEvent
up2
=
new
PointerInputEvent
(
pointer:
2
,
type:
'pointerup'
,
x:
31.0
,
y:
29.0
);
// Down/move/up sequence 3: intervening motion
final
PointerInputEvent
down3
=
new
PointerInputEvent
(
pointer:
3
,
type:
'pointerdown'
,
x:
10.0
,
y:
10.0
);
final
PointerInputEvent
move3
=
new
PointerInputEvent
(
pointer:
3
,
type:
'pointermove'
,
x:
25.0
,
y:
25.0
);
final
PointerInputEvent
up3
=
new
PointerInputEvent
(
pointer:
3
,
type:
'pointerup'
,
x:
25.0
,
y:
25.0
);
test
(
'Should recognize tap'
,
()
{
PointerRouter
router
=
new
PointerRouter
();
TapGestureRecognizer
tap
=
new
TapGestureRecognizer
(
router:
router
);
...
...
@@ -11,29 +70,163 @@ void main() {
tapRecognized
=
true
;
};
PointerInputEvent
down
=
new
PointerInputEvent
(
pointer:
5
,
type:
'pointerdown'
,
x:
10.0
,
y:
10.0
);
tap
.
addPointer
(
down1
);
GestureArena
.
instance
.
close
(
1
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
down1
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
up1
);
expect
(
tapRecognized
,
isTrue
);
GestureArena
.
instance
.
sweep
(
1
);
expect
(
tapRecognized
,
isTrue
);
tap
.
dispose
();
});
test
(
'Should recognize two overlapping taps'
,
()
{
PointerRouter
router
=
new
PointerRouter
();
TapGestureRecognizer
tap
=
new
TapGestureRecognizer
(
router:
router
);
int
tapsRecognized
=
0
;
tap
.
onTap
=
()
{
tapsRecognized
++;
};
tap
.
addPointer
(
down
);
GestureArena
.
instance
.
close
(
5
);
tap
.
addPointer
(
down1
);
GestureArena
.
instance
.
close
(
1
);
expect
(
tapsRecognized
,
0
);
router
.
route
(
down1
);
expect
(
tapsRecognized
,
0
);
tap
.
addPointer
(
down2
);
GestureArena
.
instance
.
close
(
2
);
expect
(
tapsRecognized
,
0
);
router
.
route
(
down1
);
expect
(
tapsRecognized
,
0
);
router
.
route
(
up1
);
expect
(
tapsRecognized
,
1
);
GestureArena
.
instance
.
sweep
(
1
);
expect
(
tapsRecognized
,
1
);
router
.
route
(
up2
);
expect
(
tapsRecognized
,
2
);
GestureArena
.
instance
.
sweep
(
2
);
expect
(
tapsRecognized
,
2
);
tap
.
dispose
();
});
test
(
'Distance cancels tap'
,
()
{
PointerRouter
router
=
new
PointerRouter
();
TapGestureRecognizer
tap
=
new
TapGestureRecognizer
(
router:
router
);
bool
tapRecognized
=
false
;
tap
.
onTap
=
()
{
tapRecognized
=
true
;
};
tap
.
addPointer
(
down3
);
GestureArena
.
instance
.
close
(
3
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
down
);
router
.
route
(
down
3
);
expect
(
tapRecognized
,
isFalse
);
PointerInputEvent
up
=
new
PointerInputEvent
(
pointer:
5
,
type:
'pointerup'
,
x:
11.0
,
y:
9.0
);
router
.
route
(
move3
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
up3
);
expect
(
tapRecognized
,
isFalse
);
GestureArena
.
instance
.
sweep
(
3
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
up
);
tap
.
dispose
();
});
test
(
'Timeout cancels tap'
,
()
{
PointerRouter
router
=
new
PointerRouter
();
TapGestureRecognizer
tap
=
new
TapGestureRecognizer
(
router:
router
);
bool
tapRecognized
=
false
;
tap
.
onTap
=
()
{
tapRecognized
=
true
;
};
new
FakeAsync
().
run
((
FakeAsync
async
)
{
tap
.
addPointer
(
down1
);
GestureArena
.
instance
.
close
(
1
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
down1
);
expect
(
tapRecognized
,
isFalse
);
async
.
elapse
(
new
Duration
(
milliseconds:
500
));
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
up1
);
expect
(
tapRecognized
,
isFalse
);
GestureArena
.
instance
.
sweep
(
1
);
expect
(
tapRecognized
,
isFalse
);
});
tap
.
dispose
();
});
test
(
'Should yield to other arena members'
,
()
{
PointerRouter
router
=
new
PointerRouter
();
TapGestureRecognizer
tap
=
new
TapGestureRecognizer
(
router:
router
);
bool
tapRecognized
=
false
;
tap
.
onTap
=
()
{
tapRecognized
=
true
;
};
tap
.
addPointer
(
down1
);
TestGestureArenaMember
member
=
new
TestGestureArenaMember
();
GestureArenaEntry
entry
=
GestureArena
.
instance
.
add
(
1
,
member
);
GestureArena
.
instance
.
hold
(
1
);
GestureArena
.
instance
.
close
(
1
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
down1
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
up1
);
expect
(
tapRecognized
,
isFalse
);
GestureArena
.
instance
.
sweep
(
1
);
expect
(
tapRecognized
,
isFalse
);
entry
.
resolve
(
GestureDisposition
.
accepted
);
expect
(
tapRecognized
,
isFalse
);
tap
.
dispose
();
});
test
(
'Should trigger on release of held arena'
,
()
{
PointerRouter
router
=
new
PointerRouter
();
TapGestureRecognizer
tap
=
new
TapGestureRecognizer
(
router:
router
);
bool
tapRecognized
=
false
;
tap
.
onTap
=
()
{
tapRecognized
=
true
;
};
tap
.
addPointer
(
down1
);
TestGestureArenaMember
member
=
new
TestGestureArenaMember
();
GestureArenaEntry
entry
=
GestureArena
.
instance
.
add
(
1
,
member
);
GestureArena
.
instance
.
hold
(
1
);
GestureArena
.
instance
.
close
(
1
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
down1
);
expect
(
tapRecognized
,
isFalse
);
router
.
route
(
up1
);
expect
(
tapRecognized
,
isFalse
);
GestureArena
.
instance
.
sweep
(
1
);
expect
(
tapRecognized
,
isFalse
);
entry
.
resolve
(
GestureDisposition
.
rejected
);
expect
(
tapRecognized
,
isTrue
);
tap
.
dispose
();
});
}
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