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Daco Harkes authored
Support for FFI calls with `@Native external` functions through Native assets on Windows. This enables bundling native code without any build-system boilerplate code. For more info see: * https://github.com/flutter/flutter/issues/129757 ### Implementation details for Windows. Mainly follows the design of https://github.com/flutter/flutter/pull/134031. Specifically for Windows in this PR is the logic for finding the compiler `cl.exe` and environment variables that contain the paths to the Windows headers `vcvars.bat` based on `vswhere.exe`.
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migrations | Loading commit data... | |
application_package.dart | ||
code_signing.dart | ||
core_devices.dart | ||
devices.dart | ||
ios_deploy.dart | ||
ios_emulators.dart | ||
ios_workflow.dart | ||
iproxy.dart | ||
mac.dart | ||
native_assets.dart | ||
plist_parser.dart | ||
simulators.dart | ||
xcode_build_settings.dart | ||
xcode_debug.dart | ||
xcodeproj.dart | ||
xcresult.dart |