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Hixie authored
In the old world, we had two ways to bind a Widget tree to a RenderObject node, one way for RenderView and one mostly untested way for other cases (it's only tested by the spinning_mixed.dart demo). For fn3, I made these the same code path. This patch also introduces GlobalKey, though the GlobalKey logic isn't hooked in yet. This is Hello World in the new world: ```dart import 'package:sky/src/fn3.dart'; void main() { runApp(new Text('Hello World!')); } ```
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src | ||
animation.dart | ||
gestures.dart | ||
material.dart | ||
painting.dart | ||
rendering.dart | ||
services.dart | ||
sky_tool | ||
widgets.dart |