- 12 Jan, 2024 1 commit
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Anis Alibegić authored
Fair amount of typos spotted and fixed. Some of them are in comments, some of them are in code and some of them are in nondart files. There is no need for issues since it's a typo fix. I have doubts about [packages/flutter_tools/lib/src/ios/core_devices.dart](https://github.com/flutter/flutter/compare/master...anisalibegic:flutter:master#diff-fdbc1496b4bbe7e2b445a567fd385677af861c0093774e3d8cc460fdd5b794fa), I have a feeling it might broke some things on the other end, even though it's a typo.
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- 25 Oct, 2023 1 commit
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Victoria Ashworth authored
Some users have their Xcode settings set to not debug (see example here https://github.com/flutter/flutter/issues/136197#issuecomment-1766834195). This will cause the [engine check for a debugger](https://github.com/flutter/engine/blob/22ce5c6a45e2898b4ce348c514b5fa42ca25bc88/runtime/ptrace_check.cc#L56-L71) to fail, which will cause an error and cause the app to crash. This PR parses the scheme file to ensure the scheme is set to start a debugger and warn the user if it's not. Fixes https://github.com/flutter/flutter/issues/136197.
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- 26 Sep, 2023 1 commit
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Victoria Ashworth authored
So there appears to be a race situation between the flutter CLI and Xcode. In the CLI, we update the `CONFIGURATION_BUILD_DIR` in the Xcode build settings and then tell Xcode to install, launch, and debug the app. When Xcode installs the app, it should use the `CONFIGURATION_BUILD_DIR` to find the bundle. However, it appears that sometimes Xcode hasn't processed the change to the build settings before the install happens, which causes it to not be able to find the bundle. Fixes https://github.com/flutter/flutter/issues/135442 --- Since it's a timing issue, there's not really a consistent way to test it. I was able to confirm that it works, though, by using the following steps: 1. Create a flutter project 2. Open the project in Xcode 3. `flutter clean` 4. `flutter run --profile -v` If I saw a print line `stderr: CONFIGURATION_BUILD_DIR: build/Debug-iphoneos`, that means it first found the old and incorrect `CONFIGURATION_BUILD_DIR` before updating to the the new, so I was able to confirm that it would wait until it updated.
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- 14 Aug, 2023 1 commit
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Victoria Ashworth authored
Fixes a couple of issues introduced in new iOS 17 physical device tooling: https://github.com/flutter/flutter/pull/131865. 1) Duplicate messages were being filtered out too aggressively. For example, if on the counter app, you printed "Increment!" on button click, it would only print once no matter how many times you clicked. Sometimes more than one log source is used at a time and the original intention was to filter duplicates between two log sources, so it wouldn't print the same message from both logs. However, it would also filter when the same message was added more than once via the same log. The new solution distinguishes a "primary" and a "fallback" log source and prefers to use the primary source unless it's not working, in which it'll use the fallback. If the fallback is faster than the primary, the primary will exclude the logs received by the fallback in a 1-to-1 fashion to prevent too-aggressive filtering. Once a flutter-message has been received by the primary source, fallback messages will be ignored. Note: iOS < 17 did not regress. 2) There was a race condition between the shutdown hooks and exiting XcodeDebug that was causing a crash when deleting a file that doesn't exist. This only affects CI - for the new integration tests and when testing with iOS 17 physical devices.
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- 09 Aug, 2023 1 commit
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Victoria Ashworth authored
This PR includes the following changes. These changes only apply to iOS 17 physical devices. | Command | Change Description | Changes to User Experience | | ------------- | ------------- | ------------- | | `flutter run --release` | Uses `devicectl` to install and launch application in release mode. | No change. | | `flutter run` | Uses Xcode via automation scripting to run application in debug and profile mode. | Xcode will be opened in the background. Errors/crashes may be caught in Xcode and therefore may not show in terminal. | | `flutter run --use-application-binary=xxxx` | Creates temporary empty Xcode project and use Xcode to run via automation scripting in debug and profile. | Xcode will be opened in the background. Errors/crashes may be caught in Xcode and therefore may not show in terminal. | | `flutter install` | Uses `devicectl` to check installed apps, install app, uninstall app. | No change. | | `flutter screenshot` | Will return error. | Will return error. | Other changes include: * Using `devicectl` to get information about the device * Using `idevicesyslog` and Dart VM logging for device logs Note: Xcode automation scripting (used in `flutter run` for debug and profile) does not work in a headless (without a UI) interface. No known workaround. Fixes https://github.com/flutter/flutter/issues/128827, https://github.com/flutter/flutter/issues/128531.
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