- 05 Sep, 2017 1 commit
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Sarah Zakarias authored
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- 09 Aug, 2017 1 commit
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Hans Muller authored
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- 22 Jun, 2017 1 commit
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Hans Muller authored
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- 09 Jun, 2017 1 commit
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Ian Hickson authored
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- 04 Apr, 2017 1 commit
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Alexandre Ardhuin authored
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- 23 Mar, 2017 1 commit
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xster authored
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- 17 Mar, 2017 1 commit
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Alexandre Ardhuin authored
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
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- 23 Feb, 2017 1 commit
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Alexandre Ardhuin authored
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- 17 Feb, 2017 1 commit
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Michael Goderbauer authored
Also: Fix some analyzer warnings.
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- 14 Feb, 2017 1 commit
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Michael Goderbauer authored
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- 13 Feb, 2017 1 commit
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Todd Volkert authored
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- 27 Jan, 2017 1 commit
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Michael Goderbauer authored
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- 24 Jan, 2017 1 commit
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Ian Hickson authored
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- 22 Jan, 2017 1 commit
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Dan Rubel authored
Refactor DevFS so that it's easier to add new types of content such as kernel code * add tests for DevFS package scanning * add tests for DevFS over VMService protocol * which covers _DevFSHttpWriter and ServiceProtocolDevFSOperations * replace AssetBundleEntry and DevFSEntry with DevFSContent * refactor to cleanup common code and replace some fields with locals * rework .package file generation refactor away DevFSOperations.writeSource * only update .package file if it has changed * only write/delete/evict assets that have been changed/removed
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- 10 Jan, 2017 1 commit
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Todd Volkert authored
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- 09 Jan, 2017 1 commit
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Todd Volkert authored
This ensures that accidental usages of dart:io's file API don't creep in over time.
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- 07 Jan, 2017 1 commit
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Todd Volkert authored
This removes direct file access from within flutter_tools in favor of using `package:file` via a `FileSystem` that's accessed via the `ApplicationContext`. This lays the groundwork for us to be able to easily swap out the underlying file system when running Flutter tools, which will be used to provide a record/replay file system, analogous to what we have for process invocations.
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- 13 Dec, 2016 1 commit
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Jason Simmons authored
Without this, an FLX with no assets may be completely empty in AOT mode. This will result in a warning when the engine's unzip library tries to parse the FLX. Fixes https://github.com/flutter/flutter/issues/7060
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- 15 Nov, 2016 2 commits
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John McCutchan authored
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John McCutchan authored
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- 10 Nov, 2016 1 commit
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John McCutchan authored
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- 04 Nov, 2016 1 commit
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P.Y. Laligand authored
Fonts should never be bundled on Fuchsia.
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- 20 Oct, 2016 1 commit
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Adam Barth authored
This patch makes it possible to build Flutter apps that use the framework on Fuchsia.
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- 25 Aug, 2016 1 commit
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Chris Bracken authored
This change adds a top-level getBuildDirectory func and funcs for android, aot, asset, ios build products. Developers may now add a "build-dir" mapping to their ~/.flutter_settings (JSON format) config file. Output directory is relative to the main flutter application directory. This change also changes the default build directory for iOS builds to a subdirectory of the configured build directory, 'build/ios' by default.
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- 10 Aug, 2016 1 commit
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Ian Hickson authored
Also, add a "flutter build flx --report-licensed-packages" option for when you need to get the list of the packages affected by licenses.
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- 05 Aug, 2016 1 commit
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John McCutchan authored
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- 28 Jul, 2016 1 commit
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John McCutchan authored
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- 27 Jul, 2016 2 commits
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Ian Hickson authored
This was a minor typo in the original code. It makes the license display slightly cleaner.
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John McCutchan authored
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- 26 Jul, 2016 1 commit
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Ian Hickson authored
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- 22 Jul, 2016 1 commit
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John McCutchan authored
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- 21 Jul, 2016 1 commit
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Ian Hickson authored
This makes the about page show the licenses of all the Dart packages that a Flutter app uses. Issues that this does not yet resolve: - I'm still working on getting the full list of licenses for the sky_engine package. - Some of the licenses don't print very readably. - There's no scrollbar on the license page. I'll provide fixes for the first two in the coming days, but this should unblock anyone who is wanting to see something here, even if it's not quite complete. :-) ---- The patch makes the following changes: - The license registry is now asynchronous, since the data comes from disk. - I moved the default license collector from the foundation package to the services package since it uses the default asset bundle now. - The FLX builder now includes the LICENSE files of each Dart package mentioned in the `.packages` file.
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- 21 Jun, 2016 1 commit
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Jason Simmons authored
This is now obsolete
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- 17 Jun, 2016 1 commit
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Jason Simmons authored
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- 08 Jun, 2016 1 commit
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Jason Simmons authored
* Add a map of relative to absolute paths for assets located outside the app's source directory * If a "packages" directory exists, obtain assets from there instead of using the packages/ prefix to indicate package map lookup
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- 07 Jun, 2016 1 commit
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Devon Carew authored
* refactor the --resident run option into a separate file * update daemon to run --resident apps * re-plumbing daemon start * send app logs * update tests * review changes * fix test runner * remove PackageMap.createGlobalInstance; rely on the ctor * review comments
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- 02 Jun, 2016 1 commit
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Jason Simmons authored
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- 23 May, 2016 1 commit
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Devon Carew authored
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- 12 May, 2016 1 commit
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Jason Simmons authored
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