1. 28 Jul, 2016 4 commits
  2. 27 Jul, 2016 15 commits
  3. 26 Jul, 2016 10 commits
  4. 25 Jul, 2016 6 commits
  5. 23 Jul, 2016 1 commit
  6. 22 Jul, 2016 4 commits
    • Hans Muller's avatar
      69aef8f2
    • Adam Barth's avatar
      Don't animate fab in a new scaffold (#5015) · ae80d433
      Adam Barth authored
      If the scaffold is new and has a floating action button, we skip the entrance
      animation for the fab.
      
      Fixes #4445
      ae80d433
    • Adam Barth's avatar
      Improve compositing strategy for Shrine (#5014) · 39e75921
      Adam Barth authored
      This patch includes a number of improvements:
      
       * Material page routes now put a repaint boundary inside their transition so
         they don't repaint during the transition.
       * Heroes that are on a quest now get a repaint boundary so we repaint them
         individually.
       * I've hoisted the transparent material for the product items up in the widget
         tree, which doesn't affect performance but makes the ink splashes reach the
         edge of the product cards.
       * I've changed the repaint rainbow visualization to make it easier to see
         what's going on.
      39e75921
    • Adam Barth's avatar
      Hint that painting shadows are complex (#5000) · 1a292ff6
      Adam Barth authored
      Previously, we considered them one operation in the compositor, which didn't
      trigger caching. Now we have a way to explicitly hint that the compositor
      should cache a layer.
      1a292ff6