Improve compositing strategy for Shrine (#5014)
This patch includes a number of improvements: * Material page routes now put a repaint boundary inside their transition so they don't repaint during the transition. * Heroes that are on a quest now get a repaint boundary so we repaint them individually. * I've hoisted the transparent material for the product items up in the widget tree, which doesn't affect performance but makes the ink splashes reach the edge of the product cards. * I've changed the repaint rainbow visualization to make it easier to see what's going on.
Showing
Please register or sign in to comment