1. 23 Aug, 2023 1 commit
  2. 28 Jul, 2023 1 commit
  3. 04 Apr, 2023 1 commit
  4. 29 Mar, 2023 1 commit
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  6. 03 Mar, 2023 1 commit
  7. 23 Sep, 2022 1 commit
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  9. 27 Apr, 2022 1 commit
  10. 02 Nov, 2021 1 commit
  11. 08 Oct, 2021 1 commit
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  14. 07 Apr, 2021 1 commit
  15. 06 Apr, 2021 2 commits
  16. 08 Feb, 2021 1 commit
  17. 04 Feb, 2021 1 commit
    • Jonah Williams's avatar
      [flutter_tools] move process manager into tool (#75350) · 8b6baae4
      Jonah Williams authored
      Our current top crasher is an unclear error when ProcessManager fails to resolve an executable path. To fix this, we'd like to being adjusting the process resolution logic and adding more instrumentation to track failures. In order to begin the process, the ProcessManager has been folded back into the flutter tool
      8b6baae4
  18. 27 Jan, 2021 2 commits
  19. 30 Sep, 2020 1 commit
  20. 16 Sep, 2020 1 commit
  21. 17 Jul, 2020 1 commit
  22. 09 Jul, 2020 1 commit
    • Jonah Williams's avatar
      [flutter_tools] fix recursive asset variant issue (#61129) · 741608a2
      Jonah Williams authored
      Fixes #45075
      Fixes #57210
      
      If an asset was included directly from the project root directory, then the same asset when copied to various output or ephemeral directories would also be picked up as an asset variant. This could cause assets to be recursively copied into asset/build/ephemeral directories, as each time it would run it would pick up all of the previous "variants".
      
      The solution is to include project ephemeral directories, in addition to the build directory.
      741608a2
  23. 30 Jun, 2020 1 commit
  24. 24 Jun, 2020 2 commits
  25. 08 Jun, 2020 1 commit
    • Jonah Williams's avatar
      [flutter_tools] only restrict devices based on arch + buildMode, not emulator status (#58887) · 4f88ed1d
      Jonah Williams authored
      instead of restricting profile/release mode based on whether the tool thinks the device is an emulator, restrict based on the device target architecture and the requested build mode. Notably, this enables release mode on x86_64 Android emulators, but not x86 emulators since we do not support that as an AOT target.
      
      This does not add release mode support for simulators, since this requires us to build and upload artifacts for simulator/x86_64
      4f88ed1d
  26. 03 Jun, 2020 1 commit
  27. 20 May, 2020 1 commit
  28. 28 Apr, 2020 1 commit
  29. 09 Apr, 2020 1 commit
  30. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  31. 02 Oct, 2019 1 commit
  32. 22 Jul, 2019 3 commits
  33. 13 Jul, 2019 1 commit
  34. 19 Jun, 2019 1 commit
  35. 21 Feb, 2019 1 commit