- 12 Mar, 2018 1 commit
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Jason Simmons authored
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- 16 Feb, 2018 1 commit
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Todd Volkert authored
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- 02 Feb, 2018 1 commit
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Alexandre Ardhuin authored
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- 01 Feb, 2018 1 commit
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Alexandre Ardhuin authored
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- 29 Jan, 2018 1 commit
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Todd Volkert authored
* Make the current command injected into the AppContext, allowing other classes to inject the current command. * Introduce `AssetBundleFactory`, an injected factory class for spawning instances of `AssetBundle`. This allows other run contexts to use custom asset bundling logic. * Clean up RunCommand by removing a 'packages' argument that duplicated a global argument by the same name (and for the same purpose). Duplicate arguments are confusing and error-prone.
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- 24 Jan, 2018 1 commit
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Michael Goderbauer authored
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- 26 Sep, 2017 1 commit
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Sarah Zakarias authored
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- 22 Jun, 2017 1 commit
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Hans Muller authored
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- 10 Mar, 2017 1 commit
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Todd Volkert authored
`all.dart` is no longer needed. Furthermore, it causes tests to be skipped, or to silently fail to run anything. Fixes #7941
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
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- 20 Feb, 2017 1 commit
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Alexandre Ardhuin authored
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- 14 Feb, 2017 1 commit
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Michael Goderbauer authored
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- 22 Jan, 2017 1 commit
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Dan Rubel authored
Refactor DevFS so that it's easier to add new types of content such as kernel code * add tests for DevFS package scanning * add tests for DevFS over VMService protocol * which covers _DevFSHttpWriter and ServiceProtocolDevFSOperations * replace AssetBundleEntry and DevFSEntry with DevFSContent * refactor to cleanup common code and replace some fields with locals * rework .package file generation refactor away DevFSOperations.writeSource * only update .package file if it has changed * only write/delete/evict assets that have been changed/removed
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- 07 Jan, 2017 1 commit
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Todd Volkert authored
This removes direct file access from within flutter_tools in favor of using `package:file` via a `FileSystem` that's accessed via the `ApplicationContext`. This lays the groundwork for us to be able to easily swap out the underlying file system when running Flutter tools, which will be used to provide a record/replay file system, analogous to what we have for process invocations.
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- 13 Dec, 2016 1 commit
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Jason Simmons authored
Without this, an FLX with no assets may be completely empty in AOT mode. This will result in a warning when the engine's unzip library tries to parse the FLX. Fixes https://github.com/flutter/flutter/issues/7060
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- 15 Nov, 2016 2 commits
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John McCutchan authored
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John McCutchan authored
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