- 30 Nov, 2017 1 commit
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Alexandre Ardhuin authored
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- 28 Nov, 2017 1 commit
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Jacob Richman authored
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- 17 Nov, 2017 1 commit
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Greg Spencer authored
I got tired of drive-by spelling fixes, so I figured I'd just take care of them all at once. This only corrects errors in the dartdocs, not regular comments, and I skipped any sample code in the dartdocs. It doesn't touch any identifiers in the dartdocs either. No code changes, just comments.
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- 08 Nov, 2017 1 commit
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Alexandre Ardhuin authored
* enable lint prefer_asserts_in_initializer_lists * enable --assert-initializer
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- 31 Oct, 2017 1 commit
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Ian Hickson authored
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- 27 Sep, 2017 1 commit
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Ian Hickson authored
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- 15 Sep, 2017 1 commit
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Ian Hickson authored
* Allow FloatingActionButton to not have a heroTag. * Allow FloatingActionButton to not have a child. * Allow Tooltip to not have a child. * Improve the debug output of the default FloatingActionButton hero tag. * Improve the error message in the Hero clashing-tag case. * Improve the debug output of the Hero widget. * Improve the debug output of gesture-related widgets. * Minor improvements to documentation. * Fix some typos in comments. * Fix some style nits.
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- 12 Sep, 2017 1 commit
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Jacob Richman authored
Diagnostics object is.
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- 11 Sep, 2017 1 commit
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Jacob Richman authored
* Refactor SemanticsData and SemanticsNode to use Diagnosticable. * Switch toStringDeep to take named parameters.
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- 29 Aug, 2017 1 commit
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Ian Hickson authored
In some cases, the element tree is not clean but we are required to dump the tree anyway. To avoid crashing in those cases, we return an explicit null node.
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- 15 Aug, 2017 1 commit
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Jacob Richman authored
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- 09 Aug, 2017 1 commit
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Alexandre Ardhuin authored
* Bump Dart SDK to 1.25.0-dev.9.0 * add link to sdk bug
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- 03 Aug, 2017 1 commit
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Jacob Richman authored
Add Diagnosticable base class and documentation
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- 28 Jul, 2017 1 commit
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Ian Hickson authored
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- 27 Jul, 2017 1 commit
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Ian Hickson authored
It was 8.0. It's now arbitrarily 18.0. Changing this required adjusting some tests. Adjusting the tests required debugging the tests. Debugging the tests required some tools to help debugging gesture recognizers and gesture arenas, so I added some. It also required updating some toString() methods which resulted in some changes to the tree diagnostics logic. Also I cleaned up some docs while I was at it.
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- 25 Jul, 2017 1 commit
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Jacob Richman authored
Refactor RenderObject.toStringDeep and Widget.toStringDeep code to use DiagnosticsNode.
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- 27 Jun, 2017 1 commit
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Jacob Richman authored
* Use defaultTargetPlatform instead of Platform.operatingSystem for ImageProvider. Add convenience helper to make it easier to display a short string for an enums value. * Add comment linking to issue.
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- 21 Jun, 2017 3 commits
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Jacob Richman authored
* Revert "Revert "Change all ocurrences of '$runtimeType#$hashCode' to use the idAndType method. (#10871)" (#10880)" This reverts commit ceb814aa.
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Jacob Richman authored
Revert "Change all ocurrences of '$runtimeType#$hashCode' to use the idAndType method. (#10871)" (#10880) This reverts commit d46e208b.
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Jacob Richman authored
* Change all instances of '$runtimeType#$hashCode' to use the describeIdentity method. The describeIdentity method generates a shorter description with a consistent length consisting of the runtime type and the a 5 hex character long truncated version of the hash code.
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- 20 Jun, 2017 1 commit
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Ian Hickson authored
Introduce CompositedTransformTarget and CompositedTransformFollower widgets, corresponding render objects, and corresponding layers. Adjust the way text fields work to use this. Various changes I needed to debug the issues that came up.
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- 02 Jun, 2017 1 commit
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Ian Hickson authored
This prevents some of our mixins from being subclassed. Also, move mixins to using 'extends' instead of 'implements' for future compatibility with Dart changes. Also, rename a class that had Mixin in the name but was not a mixin.
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- 31 Mar, 2017 1 commit
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Adam Barth authored
We now have an explicit focus tree that we manage. Instead of using GlobalKeys to manage focus, we use FocusNode and FocusScopeNode objects. The FocusNode is Listenable and notifies when its focus state changes. Focus notifications trigger by tree mutations are now delayed by one frame, which is necessary to handle certain complex tree mutations. In the common case of focus changes being triggered by user input, the focus notificiation still arives in the same frame.
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