1. 16 Sep, 2023 1 commit
  2. 10 Aug, 2023 1 commit
  3. 07 Aug, 2023 1 commit
  4. 31 Jan, 2023 1 commit
  5. 20 Jan, 2023 1 commit
  6. 25 May, 2022 1 commit
  7. 13 Jan, 2022 1 commit
  8. 23 Apr, 2021 1 commit
  9. 09 Feb, 2021 1 commit
  10. 03 Oct, 2020 1 commit
  11. 11 Jun, 2020 1 commit
  12. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  13. 04 Oct, 2019 1 commit
  14. 16 Aug, 2019 1 commit
    • Yegor's avatar
      Teach render objects to reuse engine layers (#36402) · 34c69265
      Yegor authored
      Teach Layer and its implementations, RenderObject and its implementations, and PaintingContext to reuse engine layers. The idea is that a concrete RenderObject creates a Layer and holds on to it as long as it needs it (i.e. when it is composited, and the layer type does not change). In return, each Layer object holds on to an EngineLayer and reports it to the engine via addRetained and oldLayer. This allows the Web engine to reuse DOM elements across frames. Without it, each frame drops all previously rendered HTML and regenerates it from scratch.
      34c69265
  15. 21 Feb, 2019 1 commit
  16. 29 Jan, 2019 1 commit
  17. 12 Sep, 2018 1 commit
  18. 07 Sep, 2018 1 commit
  19. 10 Aug, 2018 1 commit
    • Ian Hickson's avatar
      Visibility widget (#20365) · 21f22ed3
      Ian Hickson authored
      * Visibility widget
      
      This attempts to address the confusion around how to hide a widget subtree.
      
      * Apply review comments
      
      * More clarifications
      21f22ed3
  20. 09 Aug, 2018 1 commit
  21. 03 Aug, 2018 1 commit
    • liyuqian's avatar
      Add Clip enum to Material and related widgets (#18576) · 9ffa1c51
      liyuqian authored
      See details in our proposal for this breaking API change and #18057. This PR setup all code paths to allow the change but doesn't change the clip behavior by itself. We'll change `defaultClipBehavior` from `Clip.antiAlias` to `Clip.none` in the following PR to change the clip behavior and update tests.
      9ffa1c51
  22. 22 Jun, 2018 1 commit
  23. 05 Jun, 2018 1 commit
  24. 12 Mar, 2018 1 commit
    • Alexander Aprelev's avatar
      Roll engine to b6df7a637498ca9beda1fa9cd7210e3202ea599f. (#15444) · 2f8474f9
      Alexander Aprelev authored
      * Roll engine to b6df7a637498ca9beda1fa9cd7210e3202ea599f.
      
      Changes since last roll:
      ```
      b6df7a637 Roll dart to 290c576264faa096a0b3206c71b2435309d9f904. (#4771)
      a6764dbd5 Add sources for Fuchsia target. (#4763)
      2d5900615 [fuchsia] Remove unused header file. (#4769)
      9717063b7 Revert "Roll dart to c080951d45e79cd25df98036c4be835b284a269c. (#4767)" (#4768)
      9a9814312 Roll dart to c080951d45e79cd25df98036c4be835b284a269c. (#4767)
      e74e8b35c [async] Update includes of async headers to new path (#4760)
      e2c4b2760 Use Dart 2 camel case constants in the engine Dart libraries (#4766)
      9c1e48434 Updates for Fuchsia roll. (#4765)
      14c940e27 Switch from fxl::Mutex to std::mutex (#4764)
      debf82c0b Roll Garnet (#4759)
      5bffdefbb Use weak pointers to the accesibility bridge from objects vended to the UIKit accessibility framework. (#4761)
      ```
      2f8474f9
  25. 07 Feb, 2018 2 commits
  26. 01 Feb, 2018 1 commit
    • amirh's avatar
      Use RRects instead of Paths when possible in Material. (#14404) · d9ef7df9
      amirh authored
      0672055a changed the Material widget to
      always use Paths for representing the outline.
      These paths are later used for clipping and drawing a shadow.
      This changed introduced a performance regression, see:
      https://github.com/flutter/flutter/issues/14403
      
      We did not expect a path that is a rounded rectangle to be less
      performant than a rounded rectangle, as Skia should be able to tell the
      path is just a rounded rectangle.
      Until we find a solution for this regression, we keep using RRect when
      we can represent the shape with it.
      d9ef7df9
  27. 31 Jan, 2018 1 commit
    • amirh's avatar
      Support arbitrary shaped Material. (#14367) · 0672055a
      amirh authored
      For backward compatibility we keep supporting specifying the shape as a
      combination of MaterialType and borderRadius, and we just use that as a
      default when shapeBorder is null.
      
      To cleanup the implementation if shapeBorder was not specified we just
      translate the specified shape to a shapeBorder internally.
      I benchmarked paint, layout and hit testing, with the specialized shape
      clippers vs. the equivalent path clippers and did not see any
      significant performance difference.
      
      For testing, I extended the clippers/physicalShape matchers to match either the
      specialized shape or the equivalent shape.
      0672055a
  28. 22 Jan, 2018 1 commit
  29. 17 Nov, 2017 1 commit
    • Greg Spencer's avatar
      Fix spelling errors in all the dartdocs. (#13061) · 0259be90
      Greg Spencer authored
      I got tired of drive-by spelling fixes, so I figured I'd just take care of them all at once.
      
      This only corrects errors in the dartdocs, not regular comments, and I skipped any sample code in the dartdocs. It doesn't touch any identifiers in the dartdocs either. No code changes, just comments.
      0259be90
  30. 05 Oct, 2017 1 commit
  31. 04 Oct, 2017 1 commit
  32. 02 Oct, 2017 2 commits
  33. 15 Sep, 2017 1 commit
    • Ian Hickson's avatar
      Split TableBorder from Border (#12104) · 9d59fb0c
      Ian Hickson authored
      This will enable both to be RTL'ed.
      
      Also, factor out common border painting code into paintBorder.
      Also, make Border paint uniform non-rounded borders using drawRect.
      Also, add some documentation about an issue that wasted an hour of my life.
      Also, factor out all the border painting code into TableBorder.paint.
      9d59fb0c
  34. 08 Sep, 2017 1 commit
  35. 09 Jun, 2017 1 commit
  36. 06 Apr, 2017 1 commit
  37. 22 Mar, 2017 1 commit