- 03 May, 2020 1 commit
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stuartmorgan authored
Redirects stdout/stderr in the Windows template when creating a console. This fixes the console opened when running from Visual Studio to actually show output, instead of being empty. Fixes #53169
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- 02 May, 2020 2 commits
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Shi-Hao Hong authored
* Run encode kn character encoding tool when gen_localizations is run * Add test that ensures *_kn.arb files are properly encoded/escaped in order to be checked in * Fix *_no.arb test to not incorrectly pass
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Jonah Williams authored
Introduce BuildSystem.buildIncremental, which keeps an in-memory cache of timestamps instead of file hashes. This will be used to implement localization generation through the same build system API.
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- 01 May, 2020 9 commits
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Jonah Williams authored
Ensure iOS and android builds can be correctly cached. Use the performance-measurement-file to verify that all targets were skipped on the second invocation. This is only run on the flutter_gallery build.
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Jonah Williams authored
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Greg Spencer authored
This adds an ExcludeFocus widget that prevents widgets in a subtree from having or obtaining focus. It also adds the ability for a FocusNode to conditionally prevent its children from being focusable when it isn't focusable (i.e. when canRequestFocus is false). It does this by adding an descendantsAreFocusable attribute to the FocusNode, which, when false, prevents the descendants of the node from being focusable (and removes focus from them if they are currently focused).
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Daniel Iglesia authored
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Greg Spencer authored
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Jonah Williams authored
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Ferhat authored
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Jonah Williams authored
Avoid syncing unchanged versions of these files during hot restart/reload. This happens if the asset bundle needs to be built but produces identical manifests/licenses due to only asset contents changing
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Kate Lovett authored
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- 30 Apr, 2020 3 commits
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Jose Alba authored
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Jonah Williams authored
Support bundling SkSL shaders into an android APK or appbundle via the --bundle-sksl-path command line options. If provided, these are validated for platform engine revision and then placed in flutter_assets/io.flutter.shaders.json
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Ferhat authored
Change display mode of PWA default to standalone, update integration test manifest to new default
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- 29 Apr, 2020 12 commits
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Jonah Williams authored
The resident runner does not check if the ApplicationPackage is null when trying to stop the app. Update AndroidDevice.stopApp to handle this case by returning false. The package will be null when flutter attach is used.
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Jonah Williams authored
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Matt Mohandiss authored
Fixed #55858
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Jonah Williams authored
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Jenn Magder authored
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Jonah Williams authored
Finishes the gradual vm service migration by deleting the flutter tooling's vm_service
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Jonah Williams authored
Fixes the performance issue with tree-shake-icons and filters to ttf mime type. Does not change default or error behavior.
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Jonah Williams authored
Constructing the WebDevices with the global logger too early will lead to them grabbing the StdoutLogger when running in daemon mode. This prevents IDEs from seeing the correct debug message.
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Tom authored
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Anthony authored
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guylivneh authored
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michaellee8 authored
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- 28 Apr, 2020 10 commits
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Katarina Sheremet authored
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Jonah Williams authored
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kwkr authored
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Justin McCandless authored
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Mehmet Fidanboylu authored
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Gary Qian authored
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James D. Lin authored
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Jonah Williams authored
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Jonah Williams authored
Move FlutterView and related RPCs to the package:vm_service implementation. Update some getIsolate calls with catchError to match previous behavior. - Updates tests that were previously mocking FlutterViews to use real views - Moves the FlutterView cache from VM to FlutterDevice - Catch SentinelException during Isolate.kill
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Jenn Magder authored
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- 27 Apr, 2020 3 commits
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Kaushik Iska authored
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Jenn Magder authored
This reverts commit a18e6361.
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Jonah Williams authored
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