1. 13 Jun, 2018 1 commit
    • Chris Bracken's avatar
      Revert elimination of Dart 1 (#18460) · 2ae48845
      Chris Bracken authored
      fuchsia_tester.dart still assumes Dart 1. Previously, it ran tests directly
      from source, flutter_platform.dart automatically runs a kernel compile when
      operating in Dart 2 mode, but this assumes a functional Dart SDK is available
      in the artifacts directly, and fuchsia_tester.dart mocks out the artifacts
      directory with an empty temp dir.
      
      Remaining work is:
      1. Get the frontend server building as a dependency on Fuchsia.
      2. Patch fuchsia_tester.dart to use a valid Dart SDK and frontend server.
      
      This also reverts migration to Dart 2 typedef syntax.
      
      This reverts commit 6c56bb24. (#18362)
      This reverts commit 3daebd05. (#18316)
      2ae48845
  2. 11 Jun, 2018 1 commit
    • Greg Spencer's avatar
      Update typedef syntax to use Function notation and turn on lint for old notation. (#18362) · 6c56bb24
      Greg Spencer authored
      Now that Dart 1 is turned off, reapplying my change to turn on the prefer_generic_function_type_aliases analysis option, and fix all the typedefs to Dart 2 preferred syntax.
      
      Also eliminated the unused analysis_options_repo.yaml file and turned on public_member_api_docs in analysys_options.yaml.
      
      No logic changes, just changing the typedef syntax for all typedefs, and updating analysis options.
      6c56bb24
  3. 30 May, 2018 2 commits
  4. 20 Mar, 2018 1 commit
  5. 02 Feb, 2018 1 commit
  6. 21 Dec, 2017 1 commit
  7. 28 Sep, 2017 1 commit
  8. 22 Sep, 2017 2 commits
  9. 21 Sep, 2017 1 commit
  10. 15 Sep, 2017 1 commit
    • Ian Hickson's avatar
      Allow multiple FloatingActionButtons to be used on one screen. (#12074) · d6580489
      Ian Hickson authored
      * Allow FloatingActionButton to not have a heroTag.
      * Allow FloatingActionButton to not have a child.
      * Allow Tooltip to not have a child.
      * Improve the debug output of the default FloatingActionButton hero tag.
      * Improve the error message in the Hero clashing-tag case.
      * Improve the debug output of the Hero widget.
      * Improve the debug output of gesture-related widgets.
      * Minor improvements to documentation.
      * Fix some typos in comments.
      * Fix some style nits.
      d6580489
  11. 02 Jun, 2017 1 commit
  12. 05 May, 2017 1 commit
  13. 23 Apr, 2017 1 commit
  14. 18 Apr, 2017 1 commit
  15. 12 Apr, 2017 1 commit
    • Ian Hickson's avatar
      Move Point to Offset (#9277) · bf017b79
      Ian Hickson authored
      * Manually fix every use of Point.x and Point.y
      
      Some of these were moved to dx/dy, but not all.
      
      * Manually convert uses of the old gradient API
      
      * Remove old reference to Point.
      
      * Mechanical changes
      
      I applied the following at the root of the Flutter repository:
      
      git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g'
      git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g'
      git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g'
      git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g'
      git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g'
      git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g'
      git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g'
      git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g'
      git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g'
      git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g'
      git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g'
      git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g'
      git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g'
      git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g'
      git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g'
      git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g'
      
      * Mechanical changes - dartdocs
      
      I applied the following at the root of the Flutter repository:
      
      git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g'
      git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g'
      
      * Further improvements and a test
      
      * Fix minor errors from rebasing...
      
      * Roll engine
      bf017b79
  16. 11 Apr, 2017 1 commit
    • xster's avatar
      Rename State.config to widget everywhere (#9273) · 89a7fdfc
      xster authored
      Rename State.config to State.widget
      Rename State.didUpdateConfig to State.didUpdateWidget
      Renamed all State subclasses' local variables named config to something else
      89a7fdfc
  17. 29 Mar, 2017 1 commit
  18. 16 Mar, 2017 1 commit
  19. 15 Mar, 2017 1 commit
  20. 04 Mar, 2017 1 commit
  21. 14 Feb, 2017 1 commit
  22. 28 Jan, 2017 1 commit
  23. 23 Jan, 2017 1 commit
  24. 09 Dec, 2016 1 commit
  25. 19 Nov, 2016 1 commit
  26. 22 Sep, 2016 1 commit
  27. 19 Sep, 2016 1 commit
  28. 29 Aug, 2016 1 commit
    • Ian Hickson's avatar
      Fix some hero observer bugs (#5633) · dd2251ec
      Ian Hickson authored
      1: If a route is already dismissed when it's popped, there's no point
      trying to animate heroes, because it's going to be gone before the
      heroes code can look at it.
      
      2: If a hero animation finishes just as a new one is starting, we
      previously blew away the state for the starting one. Now we correctly
      segregate the "starting up quest" variables from the "actively ongoing
      quest" variables.
      dd2251ec
  29. 27 Aug, 2016 1 commit
  30. 25 Aug, 2016 1 commit
  31. 20 Aug, 2016 1 commit
  32. 19 Aug, 2016 2 commits
  33. 15 Aug, 2016 1 commit
  34. 05 Aug, 2016 1 commit
  35. 04 Aug, 2016 2 commits
  36. 22 Jul, 2016 1 commit
    • Adam Barth's avatar
      Improve compositing strategy for Shrine (#5014) · 39e75921
      Adam Barth authored
      This patch includes a number of improvements:
      
       * Material page routes now put a repaint boundary inside their transition so
         they don't repaint during the transition.
       * Heroes that are on a quest now get a repaint boundary so we repaint them
         individually.
       * I've hoisted the transparent material for the product items up in the widget
         tree, which doesn't affect performance but makes the ink splashes reach the
         edge of the product cards.
       * I've changed the repaint rainbow visualization to make it easier to see
         what's going on.
      39e75921