- 13 Jun, 2018 1 commit
-
-
Chris Bracken authored
fuchsia_tester.dart still assumes Dart 1. Previously, it ran tests directly from source, flutter_platform.dart automatically runs a kernel compile when operating in Dart 2 mode, but this assumes a functional Dart SDK is available in the artifacts directly, and fuchsia_tester.dart mocks out the artifacts directory with an empty temp dir. Remaining work is: 1. Get the frontend server building as a dependency on Fuchsia. 2. Patch fuchsia_tester.dart to use a valid Dart SDK and frontend server. This also reverts migration to Dart 2 typedef syntax. This reverts commit 6c56bb24. (#18362) This reverts commit 3daebd05. (#18316)
-
- 11 Jun, 2018 1 commit
-
-
Greg Spencer authored
Now that Dart 1 is turned off, reapplying my change to turn on the prefer_generic_function_type_aliases analysis option, and fix all the typedefs to Dart 2 preferred syntax. Also eliminated the unused analysis_options_repo.yaml file and turned on public_member_api_docs in analysys_options.yaml. No logic changes, just changing the typedef syntax for all typedefs, and updating analysis options.
-
- 30 May, 2018 2 commits
-
-
Greg Spencer authored
Revert "Update typedef syntax to use Function notation and turn on lint for old notation. (#18035)" (#18041) This reverts commit 32586020.
-
Greg Spencer authored
Fixes #18028 Just changes typedef declarations, no logic changes.
-
- 20 Mar, 2018 1 commit
-
-
Alexandre Ardhuin authored
-
- 02 Feb, 2018 1 commit
-
-
Alexandre Ardhuin authored
-
- 21 Dec, 2017 1 commit
-
-
Ian Hickson authored
This attempts to apply some of what we learnt from UX studies, namely that people wonder how to add multiple children to widget that take one child.
-
- 28 Sep, 2017 1 commit
-
-
Ian Hickson authored
-
- 22 Sep, 2017 2 commits
-
-
Hans Muller authored
-
Hans Muller authored
-
- 21 Sep, 2017 1 commit
-
-
Alexandre Ardhuin authored
-
- 15 Sep, 2017 1 commit
-
-
Ian Hickson authored
* Allow FloatingActionButton to not have a heroTag. * Allow FloatingActionButton to not have a child. * Allow Tooltip to not have a child. * Improve the debug output of the default FloatingActionButton hero tag. * Improve the error message in the Hero clashing-tag case. * Improve the debug output of the Hero widget. * Improve the debug output of gesture-related widgets. * Minor improvements to documentation. * Fix some typos in comments. * Fix some style nits.
-
- 02 Jun, 2017 1 commit
-
-
Alexandre Ardhuin authored
* preview of prefer_asserts_in_initializer_list lint * fix issue
-
- 05 May, 2017 1 commit
-
-
Ian Hickson authored
-
- 23 Apr, 2017 1 commit
-
-
Alexandre Ardhuin authored
* more widget const constructors * prefer const constructors * address review comments
-
- 18 Apr, 2017 1 commit
-
-
Ian Hickson authored
-
- 12 Apr, 2017 1 commit
-
-
Ian Hickson authored
* Manually fix every use of Point.x and Point.y Some of these were moved to dx/dy, but not all. * Manually convert uses of the old gradient API * Remove old reference to Point. * Mechanical changes I applied the following at the root of the Flutter repository: git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g' git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g' git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g' git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g' git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g' git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g' git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g' git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g' git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g' git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g' git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g' git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g' git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g' git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g' git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g' git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g' * Mechanical changes - dartdocs I applied the following at the root of the Flutter repository: git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g' git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g' * Further improvements and a test * Fix minor errors from rebasing... * Roll engine
-
- 11 Apr, 2017 1 commit
-
-
xster authored
Rename State.config to State.widget Rename State.didUpdateConfig to State.didUpdateWidget Renamed all State subclasses' local variables named config to something else
-
- 29 Mar, 2017 1 commit
-
-
Alexandre Ardhuin authored
-
- 16 Mar, 2017 1 commit
-
-
Adam Barth authored
-
- 15 Mar, 2017 1 commit
-
-
Hans Muller authored
-
- 04 Mar, 2017 1 commit
-
-
Chris Bracken authored
Covers lib/ in package:flutter.
-
- 14 Feb, 2017 1 commit
-
-
Hans Muller authored
-
- 28 Jan, 2017 1 commit
-
-
Ian Hickson authored
The needsLayout getter is prone to misuse. See discussion on #3083.
-
- 23 Jan, 2017 1 commit
-
-
Hans Muller authored
-
- 09 Dec, 2016 1 commit
-
-
Alexandre Ardhuin authored
-
- 19 Nov, 2016 1 commit
-
-
Ian Hickson authored
-
- 22 Sep, 2016 1 commit
-
-
Ian Hickson authored
-
- 19 Sep, 2016 1 commit
-
-
Ian Hickson authored
-
- 29 Aug, 2016 1 commit
-
-
Ian Hickson authored
1: If a route is already dismissed when it's popped, there's no point trying to animate heroes, because it's going to be gone before the heroes code can look at it. 2: If a hero animation finishes just as a new one is starting, we previously blew away the state for the starting one. Now we correctly segregate the "starting up quest" variables from the "actively ongoing quest" variables.
-
- 27 Aug, 2016 1 commit
-
-
Ian Hickson authored
-
- 25 Aug, 2016 1 commit
-
-
Matt Perry authored
Doesn't do any of the fancy effects. Just lets the user control the back transition by sliding from the left, like a drawer. Hero transitions are disabled during the gesture. BUG=https://github.com/flutter/flutter/issues/4817
-
- 20 Aug, 2016 1 commit
-
-
Hans Muller authored
-
- 19 Aug, 2016 2 commits
-
-
Hans Muller authored
-
Hans Muller authored
-
- 15 Aug, 2016 1 commit
-
-
Hans Muller authored
* Removed unnecessary Shrine hero logic
-
- 05 Aug, 2016 1 commit
-
-
Adam Barth authored
After this patch, they ignore pointers.
-
- 04 Aug, 2016 2 commits
-
-
Adam Barth authored
This patch improves the Post and Shrine transitions by making the AppBar into a Hero and changing the default MaterialPageTransition. Now the AppBar transitions smoothly between screens and the MaterialPageTransition doesn't involve a fade effect. Also, rejigger the bounds of the image header in Pesto to avoid the "pop" at the end of the animation by laying out the image header at its final visual size instead of relying on occlusion to size the image header. Fixes #5202 Fixes #5204
-
Jason Simmons authored
Fixes https://github.com/flutter/flutter/issues/5178
-
- 22 Jul, 2016 1 commit
-
-
Adam Barth authored
This patch includes a number of improvements: * Material page routes now put a repaint boundary inside their transition so they don't repaint during the transition. * Heroes that are on a quest now get a repaint boundary so we repaint them individually. * I've hoisted the transparent material for the product items up in the widget tree, which doesn't affect performance but makes the ink splashes reach the edge of the product cards. * I've changed the repaint rainbow visualization to make it easier to see what's going on.
-