1. 29 Mar, 2016 1 commit
  2. 25 Mar, 2016 1 commit
  3. 24 Mar, 2016 4 commits
  4. 21 Mar, 2016 1 commit
    • Ian Hickson's avatar
      Provide more documentation for MojoShell · bef6ff3b
      Ian Hickson authored
      As usual, as I was doing this I ran into some stuff that seemed hard
      to document as-is and so I changed it. In this case, in the "http"
      library. The new code is more or less equivalent, I think, but the
      resulting documentation makes it more obvious that it's wrong...
      bef6ff3b
  5. 18 Mar, 2016 1 commit
  6. 16 Mar, 2016 1 commit
  7. 14 Mar, 2016 1 commit
  8. 12 Mar, 2016 4 commits
  9. 08 Mar, 2016 1 commit
  10. 04 Mar, 2016 1 commit
  11. 03 Mar, 2016 1 commit
  12. 02 Mar, 2016 1 commit
  13. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  14. 03 Feb, 2016 1 commit
  15. 01 Feb, 2016 1 commit
  16. 23 Jan, 2016 1 commit
  17. 15 Jan, 2016 1 commit
  18. 14 Jan, 2016 1 commit
  19. 24 Dec, 2015 1 commit
    • Ian Hickson's avatar
      RenderFractionalTranslation · 9bad312a
      Ian Hickson authored
      - Add RenderFractionalTranslation, a render box that does a
        translation based on a FractionalOffset.
      
      - Make FractionalOffset more like Offset
        - dx/dy instead of x/y
        - add /, ~/, %
        - add .zero
      
      - Add alongOffset and alongSize to FractionalOffset so that you can
        easily apply FractionalOffset to Offsets and Sizes. (Better name
        suggestions welcome.)
      
      - Add transformHitTests boolean to RenderTransform (also on
        RenderFractionalTranslation), and to classes based on it.
      
      - Remove the fade from Dismissable. We can add it back using the
        builder-with-child pattern like Draggable if we need it. See #1003
        for tha feature request.
      
      - Rename a bunch of variables in dismissable.dart.
      
      - Change the test for dismissable to not handle leftwards dismisses
        one pixel different from rightwards dismisses, and cleaned up the
        resulting effect on the test (mostly making sure we had the right
        number of pumps, with comments explaining what each one was).
      
      Fixes #174.
      9bad312a
  20. 14 Dec, 2015 1 commit
  21. 12 Dec, 2015 1 commit
  22. 11 Dec, 2015 1 commit
    • Adam Barth's avatar
      Add dartdoc for image classes · 40dda1ed
      Adam Barth authored
       - Adds dartdoc for all the `of` functions.
       - Renames Image to RawImage. This widget is rarely used and shouldn't take up
         such a nice global name.
      
      Fixes #361
      40dda1ed
  23. 10 Dec, 2015 2 commits
  24. 08 Dec, 2015 1 commit
    • Ian Hickson's avatar
      Make BoxDecoration replaceable. · 2afa87df
      Ian Hickson authored
      Factor out a reusable interface called Decoration from BoxDecoration.
      
      Make all the consumers of BoxDecoration and the erstwhile BoxPainter
      into consumers of Decoration.
      
      Make a BoxPainter be something you get from a Decoration, rather than
      something to which you pass a BoxDecoration.
      
      Rename Shape to BoxShape now that it's documented specifically as
      applying to boxes.
      
      Move EdgeDims to its own file.
      
      Move FractionalOffset up so that it's with the other helper classes in
      its file rather than alone at the end.
      
      Minor change to RenderClipOval's hit testing to avoid taking an
      unnecessary square root.
      
      Rename BoxDecorationPosition to DecorationPosition since
      RenderDecoratedBox now takes any Decoration.
      
      Implement hit testing for rounded rects.
      
      Rename AnimatedBoxDecorationValue to AnimatedDecorationValue, and make
      it support lerping across any Decoration (by deferring to the objects
      involved).
      2afa87df
  25. 05 Dec, 2015 2 commits
  26. 26 Nov, 2015 1 commit
  27. 20 Nov, 2015 1 commit
  28. 19 Nov, 2015 1 commit
  29. 18 Nov, 2015 1 commit
    • Hans Muller's avatar
      Update shadow rendering · d9153a13
      Hans Muller authored
      Shadows now render as three seprate MaskFilter.blur components per the most recent Material spec.
      
      The shadows Map was replaced by a similar Map called elevationToShadow with entries that match the 10 elevations specifed by http://www.google.com/design/spec/what-is-material/elevation-shadows.html.
      
      The "level" property (many classes) is now called "elevation", to match the Material spec.
      
      BoxShadow now includes a spreadRadius parameter - as in CSS box-shadow. Renamed the BoxShadow blur property to blurRadius to further align BoxShadow with CSS box-shadow.
      d9153a13
  30. 04 Nov, 2015 1 commit
  31. 03 Nov, 2015 1 commit
  32. 27 Oct, 2015 1 commit