Commit 67769cb9 authored by Hixie's avatar Hixie

ImageFit.fitWidth/fitHeight and minor docs fixes

parent 03830d56
......@@ -669,6 +669,14 @@ enum ImageFit {
/// As small as possible while still covering the entire box.
cover,
/// Make sure the full width of the image is shown, regardless of
/// whether this means the image overflows the box vertically.
fitWidth,
/// Make sure the full height of the image is shown, regardless of
/// whether this means the image overflows the box horizontally.
fitHeight,
/// Center the image within the box and discard any portions of the image that
/// lie outside the box.
none,
......@@ -773,6 +781,16 @@ void paintImage({
}
destinationSize = outputSize;
break;
case ImageFit.fitWidth:
sourceSize = new Size(inputSize.width, inputSize.width * outputSize.height / outputSize.width);
sourcePosition = new Point(0.0, (inputSize.height - sourceSize.height) * (alignment?.dy ?? 0.5));
destinationSize = new Size(outputSize.width, sourceSize.height * outputSize.width / sourceSize.width);
break;
case ImageFit.fitHeight:
sourceSize = new Size(inputSize.height * outputSize.width / outputSize.height, inputSize.height);
sourcePosition = new Point((inputSize.width - sourceSize.width) * (alignment?.dx ?? 0.5), 0.0);
destinationSize = new Size(sourceSize.width * outputSize.height / sourceSize.height, outputSize.height);
break;
case ImageFit.none:
sourceSize = new Size(math.min(inputSize.width, outputSize.width),
math.min(inputSize.height, outputSize.height));
......
......@@ -410,7 +410,7 @@ class BoxHitTestEntry extends HitTestEntry {
/// Parent data used by [RenderBox] and its subclasses.
class BoxParentData extends ParentData {
/// The offset at which to paint the child in the parent's coordinate system
/// The offset at which to paint the child in the parent's coordinate system.
Offset offset = Offset.zero;
@override
......
......@@ -567,11 +567,14 @@ int _getAlphaFromOpacity(double opacity) => (opacity * 255).round();
/// This class paints its child into an intermediate buffer and then blends the
/// child back into the scene partially transparent.
///
/// This class is relatively expensive because it requires painting the child
/// into an intermediate buffer.
/// For values of opacity other than 0.0 and 1.0, this class is relatively
/// expensive because it requires painting the child into an intermediate
/// buffer. For the value 0.0, the child is simply not painted at all. For the
/// value 1.0, the child is painted immediately without an intermediate buffer.
class RenderOpacity extends RenderProxyBox {
RenderOpacity({ RenderBox child, double opacity: 1.0 })
: _opacity = opacity, _alpha = _getAlphaFromOpacity(opacity), super(child) {
assert(opacity != null);
assert(opacity >= 0.0 && opacity <= 1.0);
}
......@@ -582,6 +585,12 @@ class RenderOpacity extends RenderProxyBox {
///
/// An opacity of 1.0 is fully opaque. An opacity of 0.0 is fully transparent
/// (i.e., invisible).
///
/// The opacity must not be null.
///
/// Values 1.0 and 0.0 are painted with a fast path. Other values
/// require painting the child into an intermediate buffer, which is
/// expensive.
double get opacity => _opacity;
double _opacity;
void set opacity (double newOpacity) {
......
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