1. 15 Jan, 2020 1 commit
  2. 09 Jan, 2020 1 commit
  3. 07 Jan, 2020 1 commit
  4. 05 Dec, 2019 1 commit
  5. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  6. 15 Jun, 2019 1 commit
  7. 22 Mar, 2019 1 commit
  8. 20 Mar, 2019 1 commit
    • Alexandre Ardhuin's avatar
      some spaces formatting (#29452) · a6af4228
      Alexandre Ardhuin authored
      * some space formattings
      
      * always use blocks in if-else if a block is used
      
      * format spaces in for and while
      
      * allow multiline if conditions
      
      * fix missing space
      a6af4228
  9. 01 Mar, 2019 1 commit
    • Alexandre Ardhuin's avatar
      Add missing trailing commas (#28673) · 387f8854
      Alexandre Ardhuin authored
      * add trailing commas on list/map/parameters
      
      * add trailing commas on Invocation with nb of arg>1
      
      * add commas for widget containing widgets
      
      * add trailing commas if instantiation contains trailing comma
      
      * revert bad change
      387f8854
  10. 07 Jan, 2019 1 commit
  11. 18 Dec, 2018 1 commit
  12. 05 Nov, 2018 1 commit
  13. 01 Oct, 2018 1 commit
  14. 22 Sep, 2018 1 commit
    • Ian Hickson's avatar
      [H] Cleanup (#21542) · 989cf18b
      Ian Hickson authored
      * Improve documentation and clean up code.
      
      * Remove "Note that".
      
      The phrase "note that" is basically meaningless as a prefix to an
      otherwise fine sentence.
      989cf18b
  15. 12 Sep, 2018 1 commit
  16. 07 Sep, 2018 1 commit
  17. 26 May, 2018 1 commit
  18. 12 Mar, 2018 1 commit
  19. 24 Jan, 2018 1 commit
  20. 13 Jan, 2018 1 commit
    • Vyacheslav Egorov's avatar
      Fix a couple of strong mode issues. (#14070) · 6e38b429
      Vyacheslav Egorov authored
      * JSON.decode produces Map<String, dynamic> and List<dynamic>
      objects. If a more tight type is required then object needs to
      be converted explicitly (see dart-lang/sdk#31876);
      * Completer<dynamic> produces Future<dynamic>. In Dart 2 it is
      runtime error to assign Future<dynamic> to variable of type Future<T>;
      6e38b429
  21. 14 Dec, 2017 2 commits
    • Sarah Zakarias's avatar
      Reapply flutter_assets (#13567) · 5e18c076
      Sarah Zakarias authored
      * Revert "Revert engine (#13547)"
      
      This reverts commit ee65db11.
      
      * Keep flaky mark
      5e18c076
    • Yegor's avatar
      Revert engine (#13547) · ee65db11
      Yegor authored
      * Revert "Include a directory with Flutter assets (#12944)"
      
      This reverts commit 3af6b9cb.
      
      * Revert "Upgrade project.pbxproj to include flutter_assets (#13011)"
      
      This reverts commit 08128cb2.
      
      * Revert "Upgrade complex_layout project.pbxproj to include flutter_assets (#13544)"
      
      This reverts commit 35f1a041.
      
      * mark complex_layout_ios__start_up as flaky
      ee65db11
  22. 13 Dec, 2017 1 commit
  23. 07 Dec, 2017 1 commit
    • Ian Hickson's avatar
      Move image logic from services/ to painting/. (#13409) · 44e228eb
      Ian Hickson authored
      This allows the scheduler library to depend on the services library
      and the painting library to depend on the scheduler library without
      the services library having to depend on the scheduler library.
      
      While I was at it I also cleaned up some of the binding logic: the
      licenses logic can now be overridden (and the test library does so),
      and the image cache can now be overridden as well.
      44e228eb
  24. 20 Nov, 2017 1 commit
  25. 22 Oct, 2017 1 commit
  26. 17 Oct, 2017 1 commit
  27. 24 Sep, 2017 1 commit
  28. 19 Sep, 2017 1 commit
  29. 05 Sep, 2017 1 commit
  30. 09 Aug, 2017 1 commit
  31. 23 Jun, 2017 1 commit
  32. 10 May, 2017 1 commit
  33. 04 Mar, 2017 1 commit
  34. 23 Jan, 2017 1 commit
  35. 30 Nov, 2016 1 commit
  36. 08 Nov, 2016 1 commit
  37. 08 Sep, 2016 2 commits
    • Ian Hickson's avatar
      Make tests more realistic (#5762) · 5bc8888e
      Ian Hickson authored
      Previously, pumpWidget() would do a partial pump (it didn't trigger
      Ticker callbacks or post-frame callbacks), and pump() would do a full
      pump. This patch brings them closer together. It also makes runApp run a
      full actual frame, rather than skipping the transient callback part of
      the frame logic. Having "half-frames" in the system was confusing and
      could lead to bugs where code expecting to run before the next layout
      pass didn't because a "half-frame" ran first.
      
      Also, make Tickers start ticking in the frame that they were started in,
      if they were started during a frame. This means we no longer spin a
      frame for t=0, we jump straight to the first actual frame.
      
      Other changes in this patch:
      
      * rename WidgetsBinding._runApp to WidgetsBinding.attachRootWidget, so
        that tests can use it to more accurately mock out runApp.
      
      * allow loadStructuredData to return synchronously.
      
      * make handleBeginFrame handle not being given a time stamp.
      
      * make DataPipeImageProvider.loadAsync protected (rather than private),
        and document it. There wasn't really a reason for it to be private.
      
      * fix ImageConfiguration.toString.
      
      * introduce debugPrintBuildScope and debugPrintScheduleBuildForStacks,
        which can help debug problems with widgets getting marked as dirty but
        not cleaned.
      
      * make debugPrintRebuildDirtyWidgets say "Building" the first time and
        "Rebuilding" the second, to make it clearer when a widget is first
        created. This makes debugging widget lifecycle issues much easier.
      
      * make debugDumpApp more resilient.
      
      * debugPrintStack now takes a label that is printed before the stack.
      
      * improve the banner shown for debugPrintBeginFrameBanner.
      
      * various and sundry documentation fixes
      5bc8888e
    • Phil Quitslund's avatar
      Update to Dart `1.20.0-dev.1.0`. (#5689) · d2fda677
      Phil Quitslund authored
      * Udpate to Dart `1.20.0-dev.1.0`.
      
      Udpate to Dart `1.20.0-dev.1.0` and corresponding `analyzer` package.
      
      * Added `--no-packages-dir`.
      
      * Revert extension to master.
      
      * Added ignores.
      
      * Review nits.
      
      * More nits.
      d2fda677
  38. 16 Jun, 2016 1 commit
    • Ian Hickson's avatar
      Refactor everything to do with images (#4583) · 2dfdc840
      Ian Hickson authored
      Overview
      ========
      
      This patch refactors images to achieve the following goals:
      
      * it allows references to unresolved assets to be passed
        around (previously, almost every layer of the system had to know about
        whether an image came from an asset bundle or the network or
        elsewhere, and had to manually interact with the image cache).
      
      * it allows decorations to use the same API for declaring images as the
        widget tree.
      
      It requires some minor changes to call sites that use images, as
      discussed below.
      
      Widgets
      -------
      
      Change this:
      
      ```dart
            child: new AssetImage(
              name: 'my_asset.png',
              ...
            )
      ```
      
      ...to this:
      
      ```dart
            child: new Image(
              image: new AssetImage('my_asset.png'),
              ...
            )
      ```
      
      Decorations
      -----------
      
      Change this:
      
      ```dart
            child: new DecoratedBox(
              decoration: new BoxDecoration(
                backgroundImage: new BackgroundImage(
                  image: DefaultAssetBundle.of(context).loadImage('my_asset.png'),
                  ...
                ),
                ...
              ),
              child: ...
            )
      ```
      
      ...to this:
      
      ```dart
            child: new DecoratedBox(
              decoration: new BoxDecoration(
                backgroundImage: new BackgroundImage(
                  image: new AssetImage('my_asset.png'),
                  ...
                ),
                ...
              ),
              child: ...
            )
      ```
      
      DETAILED CHANGE LOG
      ===================
      
      The following APIs have been replaced in this patch:
      
      * The `AssetImage` and `NetworkImage` widgets have been split in two,
        with identically-named `ImageProvider` subclasses providing the
        image-loading logic, and a single `Image` widget providing all the
        widget tree logic.
      
      * `ImageResource` is now `ImageStream`. Rather than configuring it with
        a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`.
      
      * `ImageCache.load` and `ImageCache.loadProvider` are replaced by
        `ImageCache.putIfAbsent`.
      
      The following APIs have changed in this patch:
      
      * `ImageCache` works in terms of arbitrary keys and caches
        `ImageStreamCompleter` objects using those keys. With the new model,
        you should never need to interact with the cache directly.
      
      * `Decoration` can now be `const`. The state has moved to the
        `BoxPainter` class. Instead of a list of listeners, there's now just a
        single callback and a `dispose()` method on the painter. The callback
        is passed in to the `createBoxPainter()` method. When invoked, you
        should repaint the painter.
      
      The following new APIs are introduced:
      
      * `AssetBundle.loadStructuredData`.
      
      * `SynchronousFuture`, a variant of `Future` that calls the `then`
        callback synchronously. This enables the asynchronous and
        synchronous (in-the-cache) code paths to look identical yet for the
        latter to avoid returning to the event loop mid-paint.
      
      * `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever.
      
      * `ImageConfiguration`, a class that describes parameters that configure
        the `AssetImage` resolver.
      
      The following APIs are entirely removed by this patch:
      
      * `AssetBundle.loadImage` is gone. Use an `AssetImage` instead.
      
      * `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor`
        used to handle.
      
      * `RawImageResource` and `AsyncImage` are gone.
      
      The following code-level changes are performed:
      
      * `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`,
        and `RawResourceImage`, lives in `image.dart`.
      
      * `DecoratedBox` and `Container` live in their own file now,
        `container.dart` (they reference `image.dart`).
      
      DIRECTIONS FOR FUTURE RESEARCH
      ==============================
      
      * The `ImageConfiguration` fields are mostly aspirational. Right now
        only `devicePixelRatio` and `bundle` are implemented. `locale` isn't
        even plumbed through, it will require work on the localisation logic.
      
      * We should go through and make `BoxDecoration`, `AssetImage`, and
        `NetworkImage` objects `const` where possible.
      
      * This patch makes supporting animated GIFs much easier.
      
      * This patch makes it possible to create an abstract concept of an
        "Icon" that could be either an image or a font-based glyph (using
        `IconData` or similar). (see
        https://github.com/flutter/flutter/issues/4494)
      
      RELATED ISSUES
      ==============
      
      Fixes https://github.com/flutter/flutter/issues/4500
      Fixes https://github.com/flutter/flutter/issues/4495
      Obsoletes https://github.com/flutter/flutter/issues/4496
      2dfdc840