- 03 Dec, 2015 7 commits
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Eric Seidel authored
iOS takes a different codepath and will need more work. @chinmaygarde
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Adam Barth authored
Support `flutter test` with prebuilt binaries
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Adam Barth authored
Fix a large number of Drawer bugs
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Adam Barth authored
This patch restructures how we handle drawer. The drawer is now a child of the Scaffold, which wraps the Drawer in a DrawerController. The DrawerController manages the interaction with the navigator as well as the edge swiping. The DrawerController's state machine is driven almost entirely off its Performance, which it now owns completely. Fixes #90 Fixes #187 Fixes #192 Fixes #194 Fixes #604
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Adam Barth authored
Now you can run tests with and without --flutter-repo with a prebuilt binary on Linux. Fixes #307
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Ian Hickson authored
buildForwardTransition()
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Hixie authored
For those times when you want to do something as you move away from a route into the next one, as well as when you move into it from the previous one.
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- 02 Dec, 2015 20 commits
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Florian Loitsch authored
Rename some of the functions from the scheduler.
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Florian Loitsch authored
The names are probably less familiar, but more consistent: - FrameCallback: a callback that is relative to the frame and wants the frame offset (a duration) as argument. - addXFrameCallback: adds the given callback to the internal lists/maps. - scheduleXFrameCallback (currently only X = ""): add the callback, but also trigger a new frame. - handleX: the method that is invoked when the event-loop or the frame calls into the scheduler. - ensureXYZ: ensure that the callback happens. Unfortunately there is the ambiguity between a "callback": it can be a closure, or the action of doing a callback, so we end up with: ensureBeginFrameCallback, and ensureEventLoopCallback, where "callback" means the action of being called back.
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Adam Barth authored
Add missing import to flutter_sprites
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Adam Barth authored
Add liftToOverlay to Mimicable
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Adam Barth authored
This patch integrates Mimicable with Overlay such that you can tell a Mimicable to lift up into the overlay and animate towards another widget identified by a global key.
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Hans Muller authored
Fix a typo in _CircularProgressIndicatorPainter
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Eric Seidel authored
Make trace --stop fail if the adb pull fails.
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Hans Muller authored
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Eric Seidel authored
@chinmaygarde
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Adam Barth authored
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Adam Barth authored
Rename _updateScrollBehaviour to _updateScrollBehavior
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Ian Hickson authored
Fix crash when going back in stocks app.
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Adam Barth authored
Fixes #675
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Ian Hickson authored
Heroes with the same tag have to have keys that are unique across the entire subtree. Since we can now show both stock lists, this means we have to include the tab in the heroes' keys. Fixes #668.
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Florian Loitsch authored
Remove animation scheduler.
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Florian Loitsch authored
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Florian Loitsch authored
Merge the two schedulers.
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Florian Loitsch authored
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Jason Simmons authored
Initialize the track color fields in _RenderSwitch
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Jason Simmons authored
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- 01 Dec, 2015 13 commits
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Jason Simmons authored
Add output to "flutter apk" indicating where the APK file was written
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Jason Simmons authored
Generate an Android manifest in "flutter init"
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Jason Simmons authored
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Jason Simmons authored
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Ian Hickson authored
Remove the assert when opening popup menus.
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Ian Hickson authored
Some paint bounds are in fact empty, e.g. at the start of a growing animation if there's also a fade, the initial 0x0 box will also be opacity:0, and might get a dedicated layer and PaintingContext.
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Ian Hickson authored
Model ink splashes more physically
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Ian Hickson authored
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Adam Barth authored
Update package:test to the latest version
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Adam Barth authored
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Adam Barth authored
Makes it easier to hit IconButton
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Adam Barth authored
The right fix here is to use a radial reaction, but for now we can just make the gesture detector including the padding acround the icon in its hit test region. Fixes #575
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Adam Barth authored
Fix Input padding to match the material spec
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