- 05 May, 2017 1 commit
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Ian Hickson authored
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- 21 Apr, 2017 1 commit
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Alexandre Ardhuin authored
* make @immutable const * fix build
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- 12 Apr, 2017 1 commit
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Ian Hickson authored
* Manually fix every use of Point.x and Point.y Some of these were moved to dx/dy, but not all. * Manually convert uses of the old gradient API * Remove old reference to Point. * Mechanical changes I applied the following at the root of the Flutter repository: git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g' git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g' git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g' git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g' git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g' git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g' git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g' git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g' git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g' git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g' git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g' git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g' git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g' git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g' git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g' git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g' * Mechanical changes - dartdocs I applied the following at the root of the Flutter repository: git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g' git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g' * Further improvements and a test * Fix minor errors from rebasing... * Roll engine
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- 11 Apr, 2017 1 commit
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xster authored
Rename State.config to State.widget Rename State.didUpdateConfig to State.didUpdateWidget Renamed all State subclasses' local variables named config to something else
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- 02 Apr, 2017 1 commit
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Adam Barth authored
After this patch, there are three major text input widgets: * EditableText. This widget is a low-level editing control that interacts with the IME and displays a blinking cursor. * TextField. This widget is a Material Design text field, with all the bells and whistles. It is highly configurable and can be reduced down to a fairly simple control by setting its `decoration` property to null. * TextFormField. This widget is a FormField that wraps a TextField. This patch also replaces the InputValue data model for these widgets with a Listenable TextEditingController, which is much more flexible. Fixes #7031
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- 21 Mar, 2017 1 commit
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Adam Barth authored
This patch prepares us to remove InputValue in favor of TextEditingValue.
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- 16 Mar, 2017 1 commit
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Adam Barth authored
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
Covers lib/ in package:flutter.
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- 20 Jan, 2017 1 commit
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Adam Barth authored
This patch is part of a series to rationalize our text input classes. See #7031
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- 10 Jan, 2017 1 commit
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Adam Barth authored
This patch adds a number of tests for previously untested lines.
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- 19 Nov, 2016 1 commit
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Ian Hickson authored
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- 03 Nov, 2016 2 commits
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Matt Perry authored
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Ian Hickson authored
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- 19 Oct, 2016 1 commit
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Matt Perry authored
They support multiline text now.
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- 14 Oct, 2016 1 commit
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Matt Perry authored
* Add a maxLines parameter for multiline Input. If maxLines is 1, it's a single line Input that scrolls horizontally. Otherwise, overflowed text wraps and scrolls vertically, taking up at most `maxLines`. Also fixed scrolling behavior so that the Input scrolls ensuring the cursor is always visible. Fixes https://github.com/flutter/flutter/issues/6271 * oops * comments * import * test and RO.update fix * constant * fix.caretRect
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- 05 Oct, 2016 1 commit
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Matt Perry authored
Fixes https://github.com/flutter/flutter/issues/6154
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- 26 Sep, 2016 1 commit
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Ian Hickson authored
This requires all AnimationController objects to be given a TickerProvider, a class that can create the Ticker. It also provides some nice mixins for people who want to have their State provide a TickerProvider. And a schedulerTickerProvider for those cases where you just want to see your battery burn. Also, we now enforce destruction order for elements.
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- 16 Sep, 2016 1 commit
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Dragoș Tiselice authored
Fixes #4713.
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- 04 Aug, 2016 1 commit
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Matt Perry authored
BUG=https://github.com/flutter/flutter/issues/3938
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- 23 Jun, 2016 1 commit
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Adam Barth authored
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- 16 Jun, 2016 1 commit
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Ian Hickson authored
Overview ======== This patch refactors images to achieve the following goals: * it allows references to unresolved assets to be passed around (previously, almost every layer of the system had to know about whether an image came from an asset bundle or the network or elsewhere, and had to manually interact with the image cache). * it allows decorations to use the same API for declaring images as the widget tree. It requires some minor changes to call sites that use images, as discussed below. Widgets ------- Change this: ```dart child: new AssetImage( name: 'my_asset.png', ... ) ``` ...to this: ```dart child: new Image( image: new AssetImage('my_asset.png'), ... ) ``` Decorations ----------- Change this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: DefaultAssetBundle.of(context).loadImage('my_asset.png'), ... ), ... ), child: ... ) ``` ...to this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: new AssetImage('my_asset.png'), ... ), ... ), child: ... ) ``` DETAILED CHANGE LOG =================== The following APIs have been replaced in this patch: * The `AssetImage` and `NetworkImage` widgets have been split in two, with identically-named `ImageProvider` subclasses providing the image-loading logic, and a single `Image` widget providing all the widget tree logic. * `ImageResource` is now `ImageStream`. Rather than configuring it with a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`. * `ImageCache.load` and `ImageCache.loadProvider` are replaced by `ImageCache.putIfAbsent`. The following APIs have changed in this patch: * `ImageCache` works in terms of arbitrary keys and caches `ImageStreamCompleter` objects using those keys. With the new model, you should never need to interact with the cache directly. * `Decoration` can now be `const`. The state has moved to the `BoxPainter` class. Instead of a list of listeners, there's now just a single callback and a `dispose()` method on the painter. The callback is passed in to the `createBoxPainter()` method. When invoked, you should repaint the painter. The following new APIs are introduced: * `AssetBundle.loadStructuredData`. * `SynchronousFuture`, a variant of `Future` that calls the `then` callback synchronously. This enables the asynchronous and synchronous (in-the-cache) code paths to look identical yet for the latter to avoid returning to the event loop mid-paint. * `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever. * `ImageConfiguration`, a class that describes parameters that configure the `AssetImage` resolver. The following APIs are entirely removed by this patch: * `AssetBundle.loadImage` is gone. Use an `AssetImage` instead. * `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor` used to handle. * `RawImageResource` and `AsyncImage` are gone. The following code-level changes are performed: * `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`, and `RawResourceImage`, lives in `image.dart`. * `DecoratedBox` and `Container` live in their own file now, `container.dart` (they reference `image.dart`). DIRECTIONS FOR FUTURE RESEARCH ============================== * The `ImageConfiguration` fields are mostly aspirational. Right now only `devicePixelRatio` and `bundle` are implemented. `locale` isn't even plumbed through, it will require work on the localisation logic. * We should go through and make `BoxDecoration`, `AssetImage`, and `NetworkImage` objects `const` where possible. * This patch makes supporting animated GIFs much easier. * This patch makes it possible to create an abstract concept of an "Icon" that could be either an image or a font-based glyph (using `IconData` or similar). (see https://github.com/flutter/flutter/issues/4494) RELATED ISSUES ============== Fixes https://github.com/flutter/flutter/issues/4500 Fixes https://github.com/flutter/flutter/issues/4495 Obsoletes https://github.com/flutter/flutter/issues/4496
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- 14 Jun, 2016 2 commits
- 03 Jun, 2016 1 commit
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Adam Barth authored
Previously we supplied individual parameters to the various drag and pan callbacks. However, that approach isn't extensible because each new parameter is a breaking change to the API. This patch makes a one-time breaking change to the API to provide a "details" object that we can extend over time as we need to expose more information. The first planned extension is adding enough information to accurately produce an overscroll glow on Android.
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- 13 May, 2016 1 commit
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Matt Perry authored
- Handles appear with tap or long press. - Toolbar appears with long press on text, or tap on handle. - Correct toolbar items shown depending on context.
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- 12 May, 2016 1 commit
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pq authored
It's safe to remove the unneeded `void`s from setters since the blocking issues in the `always_declare_return_types` lint have been fixed (https://github.com/dart-lang/linter/). We can also safely flip the bit on `avoid_return_types_on_setters`.
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- 10 May, 2016 1 commit
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Matt Perry authored
* Use mojo clipboard service for copy/paste toolbar. BUG=https://github.com/flutter/flutter/issues/1567
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- 04 May, 2016 1 commit
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Matt Perry authored
* First pass at a material-style copy/paste toolbar. This mimics the toolbar you see when selecting text in an Android material app. There's still more to do (like integration with the system clipboard), but this seemed like a good stopping point. BUG=https://github.com/flutter/flutter/issues/1567
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- 03 May, 2016 1 commit
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Hans Muller authored
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- 21 Apr, 2016 2 commits
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Matt Perry authored
Also simplify handle drawing. All 3 cases are the same, just rotated. Also fix selection changes on iOS.
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Matt Perry authored
Only partially works. Editing the selected text doesn't work very well, which probably will require engine changes. Currently only draws the selected text and allows you to manipulate the selection with draggable selection handles.
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