1. 12 Jan, 2022 1 commit
  2. 02 Jun, 2021 1 commit
  3. 23 Jul, 2020 1 commit
  4. 15 Jul, 2020 1 commit
  5. 11 Jun, 2020 1 commit
  6. 03 Mar, 2020 1 commit
  7. 03 Dec, 2019 1 commit
  8. 27 Nov, 2019 2 commits
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
    • Greg Spencer's avatar
      Add macOS to TargetPlatform (#43457) · 245d1b51
      Greg Spencer authored
      This PR adds TargetPlatform.macOS to the TargetPlatform enum. This allows us to begin implementation of some adaptive UI based on which target platform is desired.
      
      I haven't updated the tests here, that will come in a follow-up PR.
      245d1b51
  9. 20 Aug, 2019 1 commit
  10. 04 Jun, 2019 2 commits
  11. 03 Jun, 2019 1 commit
  12. 09 May, 2019 1 commit
  13. 28 Feb, 2019 1 commit
    • Greg Spencer's avatar
      Fix spelling errors. (#28657) · ccdd5057
      Greg Spencer authored
      Fix the spelling errors in the dartdocs for the framework.
      
      There are no functionality changes here, just documentation fixes.
      ccdd5057
  14. 24 Sep, 2018 1 commit
  15. 12 Sep, 2018 1 commit
  16. 10 Jul, 2018 1 commit
  17. 09 Jul, 2018 1 commit
    • stuartmorgan's avatar
      Add Windows support to defaultTargetPlatform (#19176) · 32941a8c
      stuartmorgan authored
      A significant amonut of code uses defaultTargetPlatform, so it's
      currently impossible to run most apps on Windows. This adds a mapping
      from Windows as a host to Android as a target, paralleling the
      macOS->iOS and Linux->Android mappings.
      
      This allows more use of Windows as a host platform (e.g., for testing,
      as in issue #17768).
      32941a8c
  18. 21 Sep, 2017 1 commit
  19. 05 Apr, 2017 1 commit
  20. 18 Feb, 2017 1 commit
  21. 19 Oct, 2016 1 commit
  22. 18 Aug, 2016 1 commit
  23. 11 Aug, 2016 1 commit
    • Ian Hickson's avatar
      Improve our scroll physics on iOS (#5340) · 17cdc889
      Ian Hickson authored
      Changes in this patch:
      - iOS now uses a different scrollDrag constant than Android.
         - ScrollConfigurationDelegate now knows about target platforms.
         - ScrollBehaviors now know about target platforms.
         - RawInputLine now has to be told what platform it's targetting.
         - PageableList now has a concept of target platform.
      - make debugPrintStack filter its stack.
         - move debugPrintStack to `assertions.dart`.
      - add support for limiting the number of frames to debugPrintStack.
      - make defaultTargetPlatform default to android in test environments.
      - remove OverscrollStyle and MaterialApp's overscrollStyle argument. You
        can now control the overscroll style using Theme.platform.
      - the default scroll configuration is now private to avoid people
        relying on the defaultTargetPlatform getter in their subclasses (since
        they really should use Theme.of(context).platform).
      - fix some typos I noticed in some tests.
      - added a test for flinging scrollables, that checks that the behavior
        differs on the two target platforms.
      - made flingFrom and fling in the test API pump the frames.
      - added more docs to the test API.
      - made the TestAsyncUtils.guard() method report uncaught errors to help
        debug errors when using that API.
      17cdc889
  24. 26 Jul, 2016 1 commit
  25. 25 Jul, 2016 1 commit