- 22 Aug, 2016 1 commit
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Todd Volkert authored
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- 19 Aug, 2016 3 commits
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Jason Simmons authored
Do not throw when resolving a local engine if the .packages map does not include the flutter package (#5519)
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Devon Carew authored
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Dan Rubel authored
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- 18 Aug, 2016 3 commits
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John McCutchan authored
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Seth Ladd authored
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Jason Simmons authored
Fixes https://github.com/flutter/flutter/issues/5468
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- 17 Aug, 2016 8 commits
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Konstantin Scheglov authored
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Jason Simmons authored
This will ensure cleanup of any files that existed in previous versions of the artifacts but have since been removed
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Konstantin Scheglov authored
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John McCutchan authored
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Seth Ladd authored
* use transparent android launcher icons * revert stocks icons
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John McCutchan authored
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Devon Carew authored
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Konstantin Scheglov authored
* Build sky_engine Dart SDK summary bundle on FlutterEngine.download(). * Tweaks for Devon comments. * Tweaks for Phil comments.
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- 16 Aug, 2016 5 commits
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Collin Jackson authored
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Jason Simmons authored
Also update the AOT builder for changes to the layout of the sky_engine package
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Devon Carew authored
* fix an issue where --hot would not exit * add type annotations
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Devon Carew authored
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Devon Carew authored
* update the cache earlier * add documentation
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- 15 Aug, 2016 3 commits
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Jason Simmons authored
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Phil Quitslund authored
Fixes: https://github.com/flutter/flutter/issues/5336
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Collin Jackson authored
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- 13 Aug, 2016 2 commits
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Devon Carew authored
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Adam Barth authored
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- 12 Aug, 2016 2 commits
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Todd Volkert authored
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John McCutchan authored
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- 11 Aug, 2016 6 commits
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Phil Quitslund authored
* Add Dart SDK to version info (#4986). Adds a new SDK line to the `flutter —version` output. * Prefer `Platform.version`. * Version text fixes.
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John McCutchan authored
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John McCutchan authored
- [x] Refactor view support into separate classes. - [x] Make the hot runner grab the main view and call runFromSource on it. - [x] Remove Device.needsDevFS (because it is always true).
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John McCutchan authored
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Devon Carew authored
* send the base uri back to debuggers * add a fullRestart parameter to app.restart * add await
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John McCutchan authored
- [x] Update engine to bring in new snapshotter. - [x] Use the new snapshotter to quickly determine the minimal set of files necessary to run. - [x] On first DevFS sync, only sync files necessary to run the application. - [x] Fix a DevFS unit test failure. - [x] Include DevFS tests in all.dart.
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- 10 Aug, 2016 6 commits
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Phil Quitslund authored
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John McCutchan authored
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Jason Simmons authored
Previously the FLX builder compressed assets only if they were not dynamically generated. This meant that the license file was not compressed.
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Hans Muller authored
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Chinmay Garde authored
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Ian Hickson authored
Also, add a "flutter build flx --report-licensed-packages" option for when you need to get the list of the packages affected by licenses.
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- 09 Aug, 2016 1 commit
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Jason Simmons authored
This can happen if you build an FLX in release mode for an app with no assets (such as the hello_world example)
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