- 15 Aug, 2016 8 commits
-
-
Ian Hickson authored
Some tweaks to the logo widget: * remove bad assert * allow text color to be configured * make logo pretty in dark mode in gallery * fix some docs
-
Jason Simmons authored
-
Hans Muller authored
* Removed unnecessary Shrine hero logic
-
Ian Hickson authored
Instead of a PNG, the Flutter gallery widget is now drawn in code. There's now a FlutterLogoDecoration class that paints the flutter logo anywhere you can use a Decoration (e.g. AnimatedContainer). There's now a FlutterLogo class that honors the IconTheme. The About dialog box API now takes a Widget for the applicationIcon, instead of an ImageProvider. It uses IconTheme to make the icon the right size instead of using an Image widget. Add padding, duration, and curve properties to the DrawerHeader. Make the child of a DrawerHeader optional. Clean up UserAccuntsDrawerHeader a bit. Add some useful properties and methods to EdgeInsets. Add some debug logic to RenderDecoratedBox to catch unpaired save/restore calls when possible. Make GestureDetector fill its parent if it has no children. Fixes https://github.com/flutter/flutter/issues/5380
-
Ian Hickson authored
Fixes https://github.com/flutter/flutter/issues/5380
-
Dragoș Tiselice authored
Because parent structure changes when slices gets separated and merged, children widgets can be rebuilt redundantly. This commit adds a global key to each child so that the framework always knows its children apart.
-
Phil Quitslund authored
Fixes: https://github.com/flutter/flutter/issues/5336
-
Collin Jackson authored
-
- 13 Aug, 2016 2 commits
-
-
Devon Carew authored
-
Adam Barth authored
-
- 12 Aug, 2016 5 commits
-
-
Todd Volkert authored
-
Todd Volkert authored
-
John McCutchan authored
-
Adam Barth authored
-
Hans Muller authored
-
- 11 Aug, 2016 14 commits
-
-
Jason Simmons authored
Fixes https://github.com/flutter/flutter/issues/5131
-
Phil Quitslund authored
* Add Dart SDK to version info (#4986). Adds a new SDK line to the `flutter —version` output. * Prefer `Platform.version`. * Version text fixes.
-
Dragoș Tiselice authored
MergeableMaterial is an animated container that knows how to merge separate slices of Material together.
-
Dragoș Tiselice authored
Added a simple widget that automatically dispatches a LayoutChangedNotification when its child changes layout.
-
Dragoș Tiselice authored
Added a flag that instructs Stack how to deal with overflowing children: they can either be clipped or not.
-
Ian Hickson authored
-
John McCutchan authored
-
John McCutchan authored
- [x] Refactor view support into separate classes. - [x] Make the hot runner grab the main view and call runFromSource on it. - [x] Remove Device.needsDevFS (because it is always true).
-
Adam Barth authored
-
Ian Hickson authored
Changes in this patch: - iOS now uses a different scrollDrag constant than Android. - ScrollConfigurationDelegate now knows about target platforms. - ScrollBehaviors now know about target platforms. - RawInputLine now has to be told what platform it's targetting. - PageableList now has a concept of target platform. - make debugPrintStack filter its stack. - move debugPrintStack to `assertions.dart`. - add support for limiting the number of frames to debugPrintStack. - make defaultTargetPlatform default to android in test environments. - remove OverscrollStyle and MaterialApp's overscrollStyle argument. You can now control the overscroll style using Theme.platform. - the default scroll configuration is now private to avoid people relying on the defaultTargetPlatform getter in their subclasses (since they really should use Theme.of(context).platform). - fix some typos I noticed in some tests. - added a test for flinging scrollables, that checks that the behavior differs on the two target platforms. - made flingFrom and fling in the test API pump the frames. - added more docs to the test API. - made the TestAsyncUtils.guard() method report uncaught errors to help debug errors when using that API.
-
John McCutchan authored
-
Devon Carew authored
* send the base uri back to debuggers * add a fullRestart parameter to app.restart * add await
-
John McCutchan authored
- [x] Update engine to bring in new snapshotter. - [x] Use the new snapshotter to quickly determine the minimal set of files necessary to run. - [x] On first DevFS sync, only sync files necessary to run the application. - [x] Fix a DevFS unit test failure. - [x] Include DevFS tests in all.dart.
-
Ian Hickson authored
-
- 10 Aug, 2016 6 commits
-
-
Phil Quitslund authored
-
John McCutchan authored
-
Jason Simmons authored
Previously the FLX builder compressed assets only if they were not dynamically generated. This meant that the license file was not compressed.
-
Hans Muller authored
-
Chinmay Garde authored
-
Ian Hickson authored
Also, add a "flutter build flx --report-licensed-packages" option for when you need to get the list of the packages affected by licenses.
-
- 09 Aug, 2016 5 commits
-
-
Jason Simmons authored
This can happen if you build an FLX in release mode for an app with no assets (such as the hello_world example)
-
John McCutchan authored
-
Devon Carew authored
* make flutter run work with a pre-built apk * refactor to remove the buildDir param
-
Yegor authored
-
John McCutchan authored
-