Unverified Commit 210a905f authored by Michael Goderbauer's avatar Michael Goderbauer Committed by GitHub

Remove unused offset from Layer.addToScene/addChildrenToScene (#91753)

parent 5d587f95
...@@ -54,8 +54,8 @@ class _ProxyLayer extends Layer { ...@@ -54,8 +54,8 @@ class _ProxyLayer extends Layer {
final Layer _layer; final Layer _layer;
@override @override
void addToScene(ui.SceneBuilder builder, [ Offset layerOffset = Offset.zero ]) { void addToScene(ui.SceneBuilder builder) {
_layer.addToScene(builder, layerOffset); _layer.addToScene(builder);
} }
@override @override
...@@ -319,8 +319,8 @@ Rect _calculateSubtreeBounds(RenderObject object) { ...@@ -319,8 +319,8 @@ Rect _calculateSubtreeBounds(RenderObject object) {
/// screenshots render to the scene in the local coordinate system of the layer. /// screenshots render to the scene in the local coordinate system of the layer.
class _ScreenshotContainerLayer extends OffsetLayer { class _ScreenshotContainerLayer extends OffsetLayer {
@override @override
void addToScene(ui.SceneBuilder builder, [ Offset layerOffset = Offset.zero ]) { void addToScene(ui.SceneBuilder builder) {
addChildrenToScene(builder, layerOffset); addChildrenToScene(builder);
} }
} }
...@@ -2665,7 +2665,7 @@ class _InspectorOverlayLayer extends Layer { ...@@ -2665,7 +2665,7 @@ class _InspectorOverlayLayer extends Layer {
double? _textPainterMaxWidth; double? _textPainterMaxWidth;
@override @override
void addToScene(ui.SceneBuilder builder, [ Offset layerOffset = Offset.zero ]) { void addToScene(ui.SceneBuilder builder) {
if (!selection.active) if (!selection.active)
return; return;
...@@ -2694,7 +2694,7 @@ class _InspectorOverlayLayer extends Layer { ...@@ -2694,7 +2694,7 @@ class _InspectorOverlayLayer extends Layer {
_lastState = state; _lastState = state;
_picture = _buildPicture(state); _picture = _buildPicture(state);
} }
builder.addPicture(layerOffset, _picture); builder.addPicture(Offset.zero, _picture);
} }
ui.Picture _buildPicture(_InspectorOverlayRenderState state) { ui.Picture _buildPicture(_InspectorOverlayRenderState state) {
......
...@@ -845,7 +845,7 @@ class _TestAnnotatedLayer extends Layer { ...@@ -845,7 +845,7 @@ class _TestAnnotatedLayer extends Layer {
final Size? size; final Size? size;
@override @override
EngineLayer? addToScene(SceneBuilder builder, [Offset layerOffset = Offset.zero]) { EngineLayer? addToScene(SceneBuilder builder) {
return null; return null;
} }
......
...@@ -608,7 +608,7 @@ class FakePicture extends Fake implements Picture { ...@@ -608,7 +608,7 @@ class FakePicture extends Fake implements Picture {
class ConcreteLayer extends Layer { class ConcreteLayer extends Layer {
@override @override
void addToScene(SceneBuilder builder, [ Offset layerOffset = Offset.zero ]) {} void addToScene(SceneBuilder builder) {}
} }
class _TestAlwaysNeedsAddToSceneLayer extends ContainerLayer { class _TestAlwaysNeedsAddToSceneLayer extends ContainerLayer {
......
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