• Ian Hickson's avatar
    Improve our scroll physics on iOS (#5340) · 17cdc889
    Ian Hickson authored
    Changes in this patch:
    - iOS now uses a different scrollDrag constant than Android.
       - ScrollConfigurationDelegate now knows about target platforms.
       - ScrollBehaviors now know about target platforms.
       - RawInputLine now has to be told what platform it's targetting.
       - PageableList now has a concept of target platform.
    - make debugPrintStack filter its stack.
       - move debugPrintStack to `assertions.dart`.
    - add support for limiting the number of frames to debugPrintStack.
    - make defaultTargetPlatform default to android in test environments.
    - remove OverscrollStyle and MaterialApp's overscrollStyle argument. You
      can now control the overscroll style using Theme.platform.
    - the default scroll configuration is now private to avoid people
      relying on the defaultTargetPlatform getter in their subclasses (since
      they really should use Theme.of(context).platform).
    - fix some typos I noticed in some tests.
    - added a test for flinging scrollables, that checks that the behavior
      differs on the two target platforms.
    - made flingFrom and fling in the test API pump the frames.
    - added more docs to the test API.
    - made the TestAsyncUtils.guard() method report uncaught errors to help
      debug errors when using that API.
    17cdc889
lazy_block_fling_test.dart 1.39 KB