layout_bench.dart 2.61 KB
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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

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import 'dart:async';
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import 'dart:ui' as ui;
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import 'package:flutter_test/flutter_test.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:stocks/main.dart' as stocks;
import 'package:stocks/stock_data.dart' as stock_data;

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import '../common.dart';
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const Duration kBenchmarkTime = const Duration(seconds: 15);
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Future<Null> main() async {
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  stock_data.StockData.actuallyFetchData = false;
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  // This allows us to call onBeginFrame even when the engine didn't request it,
  // and have it actually do something:
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  final LiveTestWidgetsFlutterBinding binding = TestWidgetsFlutterBinding.ensureInitialized();
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  binding.framePolicy = LiveTestWidgetsFlutterBindingFramePolicy.fullyLive;
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  final Stopwatch watch = new Stopwatch();
  int iterations = 0;

  await benchmarkWidgets((WidgetTester tester) async {
    stocks.main();
    await tester.pump(); // Start startup animation
    await tester.pump(const Duration(seconds: 1)); // Complete startup animation
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    await tester.tapAt(const Offset(20.0, 40.0)); // Open drawer
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    await tester.pump(); // Start drawer animation
    await tester.pump(const Duration(seconds: 1)); // Complete drawer animation

    final TestViewConfiguration big = new TestViewConfiguration(size: const Size(360.0, 640.0));
    final TestViewConfiguration small = new TestViewConfiguration(size: const Size(355.0, 635.0));
    final RenderView renderView = WidgetsBinding.instance.renderView;

    watch.start();
    while (watch.elapsed < kBenchmarkTime) {
      renderView.configuration = (iterations % 2 == 0) ? big : small;
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      // We don't use tester.pump() because we're trying to drive it in an
      // artificially high load to find out how much CPU each frame takes.
      // This differs from normal benchmarks which might look at how many
      // frames are missed, etc.
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      // We use Timer.run to ensure there's a microtask flush in between
      // the two calls below.
      Timer.run(() { ui.window.onBeginFrame(new Duration(milliseconds: iterations * 16)); });
      Timer.run(() { ui.window.onDrawFrame(); });
      await tester.idle(); // wait until the frame has run
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      iterations += 1;
    }
    watch.stop();
  });

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  final BenchmarkResultPrinter printer = new BenchmarkResultPrinter();
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  printer.addResult(
    description: 'Stock layout',
    value: watch.elapsedMicroseconds / iterations,
    unit: 'µs per iteration',
    name: 'stock_layout_iteration',
  );
  printer.printToStdout();
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}