Commit 073843f2 authored by Ian Hickson's avatar Ian Hickson Committed by GitHub

Make these microbenchmarks more holistic. (#8070)

They previously were very sensitive to widgets like LayoutBuilder.
parent 8cde68d7
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'dart:ui' as ui;
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter/material.dart';
......@@ -14,6 +19,11 @@ Future<Null> main() async {
assert(false); // don't run this in checked mode! Use --release.
stock_data.StockDataFetcher.actuallyFetchData = false;
// This allows us to call onBeginFrame even when the engine didn't request it,
// and have it actually do something:
LiveTestWidgetsFlutterBinding binding = TestWidgetsFlutterBinding.ensureInitialized();
binding.allowAllFrames = true;
final Stopwatch watch = new Stopwatch();
int iterations = 0;
......@@ -21,18 +31,20 @@ Future<Null> main() async {
stocks.main();
await tester.pump(); // Start startup animation
await tester.pump(const Duration(seconds: 1)); // Complete startup animation
await tester.tapAt(new Point(20.0, 20.0)); // Open drawer
await tester.tapAt(new Point(20.0, 40.0)); // Open drawer
await tester.pump(); // Start drawer animation
await tester.pump(const Duration(seconds: 1)); // Complete drawer animation
final BuildableElement appState = tester.element(find.byType(stocks.StocksApp));
final BuildOwner buildOwner = WidgetsBinding.instance.buildOwner;
watch.start();
while (watch.elapsed < kBenchmarkTime) {
appState.markNeedsBuild();
buildOwner.buildScope(WidgetsBinding.instance.renderViewElement);
// We don't use tester.pump() because we're trying to drive it in an
// artificially high load to find out how much CPU each frame takes.
// This differs from normal benchmarks which might look at how many
// frames are missed, etc.
ui.window.onBeginFrame(new Duration(milliseconds: iterations * 16));
iterations += 1;
}
watch.stop();
......
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'dart:ui' as ui;
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter/material.dart';
......@@ -13,6 +18,11 @@ const Duration kBenchmarkTime = const Duration(seconds: 15);
Future<Null> main() async {
stock_data.StockDataFetcher.actuallyFetchData = false;
// This allows us to call onBeginFrame even when the engine didn't request it,
// and have it actually do something:
LiveTestWidgetsFlutterBinding binding = TestWidgetsFlutterBinding.ensureInitialized();
binding.allowAllFrames = true;
final Stopwatch watch = new Stopwatch();
int iterations = 0;
......@@ -20,7 +30,7 @@ Future<Null> main() async {
stocks.main();
await tester.pump(); // Start startup animation
await tester.pump(const Duration(seconds: 1)); // Complete startup animation
await tester.tapAt(new Point(20.0, 20.0)); // Open drawer
await tester.tapAt(new Point(20.0, 40.0)); // Open drawer
await tester.pump(); // Start drawer animation
await tester.pump(const Duration(seconds: 1)); // Complete drawer animation
......@@ -31,7 +41,11 @@ Future<Null> main() async {
watch.start();
while (watch.elapsed < kBenchmarkTime) {
renderView.configuration = (iterations % 2 == 0) ? big : small;
RendererBinding.instance.pipelineOwner.flushLayout();
// We don't use tester.pump() because we're trying to drive it in an
// artificially high load to find out how much CPU each frame takes.
// This differs from normal benchmarks which might look at how many
// frames are missed, etc.
ui.window.onBeginFrame(new Duration(milliseconds: iterations * 16));
iterations += 1;
}
watch.stop();
......
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