• engine-flutter-autoroll's avatar
    Roll Engine from b75aaa34f16d to 80c04d70c0d6 (435 revisions) (#102704) · faab7f81
    engine-flutter-autoroll authored
    * 28af36b9d Merge entity renderer impl into the entity renderer.
    
    * 08f00cd5e Move entity shaders to their own directory.
    
    * e95252f06 Shorten names of the render target attachment descriptors.
    
    * b5ed864d7 Fixup names of pipeline descriptors.
    
    * 531162ff5 Minor fixups to pipeline creation.
    
    * a09363684 Make pipelines store pipeline descriptors.
    
    * 612b54fd7 Start consolidating content rendering.
    
    * 27473322e Separate save layer calls into a canvas pass.
    
    * 97455db0f Start wiring up the entity playground.
    
    * 778fc113b Allow shader libraries to look at multiple shader dylibs.
    
    * 5405b9a6f Implement texture mapping.
    
    * 866045d5f WIP on stroke rendering.
    
    * d35f10ab1 Insert additional padding at the end of the struct if the size of the struct does not satisfy the alignment requirements of all its members.
    
    * 41ed619fc Fix struct padding calculations.
    
    * ac10b798e Rendering of continuous strokes.
    
    * ede764556 Cleanup entity API.
    
    * 9ce9a81d5 WIP Add test for clip rendering.
    
    * 05705810a Add support for typed commands.
    
    * 9c88b09aa Give the default render target a stencil buffer.
    
    * 60c3b2191 Implement stencil-only clips.
    
    * 65ffd0482 Rework canvas passes in prep for subpasses.
    
    * 38d4abac5 Renderer components no longer need a surface reference to function.
    
    * 17d301b96 WIP on creating utils for creating offscreen render targets.
    
    * 935931173 Fix bug in texture usage mask.
    
    * 3f417887c Setup aiks for canvas subpasses.
    
    * ab16b0bc8 Setup canvas pass hierarchies.
    
    * 3a8fb57fc Canvas subpasses rendering into their own command buffers.
    
    * 398b74fac Work towards making canvas subpasses configure postprocessing effects.
    
    * bb633cade Fix alpha writes while rendering to texture.
    
    * f9a6a2cb1 Fixup ortho calculations and add ostream printers for geometry utils.
    
    * 18f8e729b Setup a framework to collapse passes.
    
    * d00efdd5f Move entity pass management to the entity framework.
    
    * ead8058c9 Setup a paint pass delgate.
    
    * ed8b78a96 Allow entity passes to be elided based on their contents.
    
    * 026dcd191 Turn on full-screen 4xMSAA by default and additional render target validations.
    
    * 603b91575 Add render pass and pipeline sample count validation.
    
    * 30f28f161 All creation of pipeline variants from a pipeline.
    
    * 2b7848053 Allow for the on-demand creation and caching of pipeline variants from the prototype.
    
    * 723ca3b97 Add more validation logs instead of FML logs.
    
    * 6d871081a Implement Canvas::Skew.
    
    * 18399a5ff Implement Canvas::SaveLayer with bounds.
    
    * 4234b343d Minor: Add Canvas::Transform.
    
    * 8e90d388d Rect union and intersection.
    
    * 4417fa637 Don't let subpass coverage exceed entity coverage.
    
    * a63c04785 Remove unused and confusing API in TRect.
    
    * 20d22fd3e Add macOS availability checks.
    
    * 05e9f893a Add missing availability check for macOS 10.12.
    
    * cb547949c Fix broken test.
    
    * e3d435755 Support non-uniform rounding radii.
    
    * 10487e3c1 Stub out a display list dispatcher.
    
    * f83a0211a Support path fill types.
    
    * 66096b5ba Add support for path composition in path builder.
    
    * d3626cd1f Implement conversion SkPath to Impeller paths.
    
    * 98c18b3e1 Import the archivist framework.
    
    * 147e64fbd Update translation units for style guide.
    
    * 8d7d8e653 Cleanup archive structure.
    
    * 89589cc3d Separate archive_location into its own TU.
    
    * 547fc005e Clearer names for primary keys.
    
    * 4a6e2d07f Add uncommitted patches from a previous change.
    
    * 0c595a929 More use of optionals in archivist.
    
    * 52891357c Make primary keys optional.
    
    * 7b3ab4178 Minor: Rename primary key variable name.
    
    * 188890c35 Support user readable table names.
    
    * 94b9bfd7c Add error message for incorrect member lookup.
    
    * 95386ed3f Remove superfluous auto_key from ArchiveDef.
    
    * bf24ff925 Cleanup macros in archive statement.
    
    * 85b8a0093 Remove remaining C-Style casts.
    
    * 4ca5af44c Fix temporary database file deletion.
    
    * 84eee265a Fix iOS compilation issues.
    
    * a104fa53d Update GN rules for Flutter updates.
    
    * a404064ac Minor: Rename the Impeller dispatcher to be something sane and prep for sidecar wireup.
    
    * 57a0728c1 Rework the confusingly named renderer subsystem instances.
    
    * db3c4a11d Make the Metal drawable wrapping routine from the playground a utility.
    
    * 7566d670c Minor: Change the names of the intermediates for the wrapped render target.
    
    * 0016e4808 Allow resizing the playground.
    
    * 64e3b29ee Holy size savings Batman!
    
    * 3ac38d8b1 Forward targets specification to the code generator in impellerc.
    
    * 0b63e2cc2 Shader data can now be compiled into the binary.
    
    * 86c91dc62 Fix pipeline library issue related to not tracking pending futures.
    
    * 687f18991 Don't waste space on an unnecessary depth buffer.
    
    * 8748c7687 Setup default pixel formats.
    
    * f282f414b Remove support for the weird 5 byte pixel format.
    
    * 7e5364a4d Minor: Account for macro namespacing.
    
    * c66b7fb34 IOS macros have not been namespaced yet.
    
    * f70087318 Gate the minimum iOS deployment versions in the generated shaders.
    
    * 819b0336f Cross reference issues and add additional tracing.
    
    * 169abed1c Add a README.
    
    * c251e079a Fixup minor Markdown formatting issues in the README.
    
    * 6d520d234 Add an image overview of the shader compilation pipeline.
    
    * a449707c0 Link to the shader pipeline from the README.
    
    * 844d40063 Enable playgrounds in all tests and fix default sample counts.
    
    * 9c536958c Update tests to account for sample count defaults.
    
    * 14bf82761 Back out changes to the Impeller dispatcher stub that depend on WIP interface changes. (flutter/engine#3)
    
    * 2a6bb6eb3 create scorecards-analysis.yml (flutter/engine#4)
    
    * fec03558c Use -M0 instead of -frecord-sources (flutter/engine#5)
    
    * e982526e8 Compensate for change to saveLayer (flutter/engine#6)
    
    * 14ec50ada Adds a GN flag for playgrounds (flutter/engine#7)
    
    * 3d422b2f7 Wrap all MD files at 80 cols, minor cleanup of headers/indenting (flutter/engine#8)
    
    * ca3433db3 Fix Rect::Compare bugs (flutter/engine#10)
    
    * e768f4d0a adopt new DlColorFilter objects (flutter/engine#12)
    
    * 88f4c24ac Support 16bit index buffers (flutter/engine#11)
    
    * dde655fdd Add viewport and scissor support (flutter/engine#9)
    
    * 4220ef372 Add cull mode to command (flutter/engine#13)
    
    * 9b2cbc13c Support nested clips & clip state restoration (flutter/engine#14)
    
    * a2f755518 Fix bug introduced in a476b92 which broke a bunch of tests (flutter/engine#15)
    
    * e7f90736b changes for new DlMaskFilter objects (flutter/engine#17)
    
    * ba1ecb66c Add baseVertex (flutter/engine#16)
    
    * 542b8c4c3 Fix index size check to respect 16 bit buffers (flutter/engine#19)
    
    * 26090e475 Add mixed type specializations on algebraic ops in TPoint (flutter/engine#21)
    
    * cb9997ab9 Respect TextureContents/Canvas::DrawImageRect source rect (flutter/engine#22)
    
    * 9ecbb76c5 Add an ImGui backend targetting Impeller to the playground (flutter/engine#20)
    
    * 604a93f96 Fix prod build (flutter/engine#23)
    
    * 6cd7a4553 Bad cubic tests (flutter/engine#24)
    
    * e94acaae6 Match skia's path param ordering (flutter/engine#25)
    
    * b26c6ac38 Do not include the leading point for cubic polylines (flutter/engine#29)
    
    * bafa73b54 Add assignment operators to point (flutter/engine#26)
    
    * 2373da89f Add entity playground callback (flutter/engine#27)
    
    * 2dceced0e adopt new DlAttributeType enum naming (flutter/engine#30)
    
    * f41c0a93e Support subcontours in strokes, lay groundwork for fills (flutter/engine#31)
    
    * 4be3053ec Add immediate mode manipulator widget macros for the playground (flutter/engine#28)
    
    * f0a7b4e90 Fix MoveTo for fills (flutter/engine#32)
    
    * df2485c90 Add dot and cross product to Point (flutter/engine#33)
    
    * 3cff1a93b Remove duplicate points between connected components when generating polylines (flutter/engine#34)
    
    * 451f93e83 Handle all corner cases for stroke geometry, add bevel join & cap/join enums (flutter/engine#35)
    
    * 0dae5ada0 Add `//impeller/typographer`. (flutter/engine#36)
    
    * e1a9ae853 Remove schedule runs of scorecards. (flutter/engine#38)
    
    * 8d79ce674 Bump ossf/scorecard-action from 1.0.3 to 1.0.4 (flutter/engine#40)
    
    * 137fa4816 Fix license to make the license script happy (flutter/engine#37)
    
    * 91ec4c207 Bump github/codeql-action from 1.0.26 to 1.1.3 (flutter/engine#39)
    
    * 62135be77 Remove break corner cases, simplify strokes, and generate closed path joins (flutter/engine#41)
    
    * 9f9c557ec Account for glyph extents in the atlas. (flutter/engine#42)
    
    * 4e323c6fd Relay text color from Paint. (flutter/engine#43)
    
    * c11f4083d Account for updated macro name in //flutter/fml/build_config.h (flutter/engine#44)
    
    * a781e2f9a Setup join/cap proc (flutter/engine#45)
    
    * 555fabaa0 Avoid depending on STB in //flutter/impeller/image. (flutter/engine#47)
    
    * d84a831d8 Add square cap (flutter/engine#48)
    
    * 75e83ff3e Point: Add reflect and make scalar ops more flexible (flutter/engine#51)
    
    * d9e792783 Add miter join (flutter/engine#49)
    
    * 905895695 Add round caps and joins (flutter/engine#52)
    
    * c81fbbdac Move Contents classes into separate translation units (flutter/engine#53)
    
    * 9d6048ab0 Expose C API for tessellator, move to own subdir (flutter/engine#18)
    
    * 2a1b56096 Fix ScalarNearlyEqual test (flutter/engine#56)
    
    * 845c3bc07 Add color premultiply/unpremultiply (flutter/engine#57)
    
    * 6f9fa60b0 Add pipeline blend modes & demo (flutter/engine#55)
    
    * 0936dfaee Bump github/codeql-action from 1.1.3 to 1.1.4 (flutter/engine#58)
    
    * 6da61e7fd Remove FML dependency on geometry, tessellator (flutter/engine#59)
    
    * b14fb96b3 Make Path::Polyline::GetContourPointBounds safe for OOB (flutter/engine#60)
    
    * 24d7083c9 Add LICENSE file. (flutter/engine#61)
    
    * 841bb991b Move impeller::Comparable to //impeller/base. (flutter/engine#62)
    
    * 74dff11d5 Add a script that checks that all source files have a valid license block. (flutter/engine#63)
    
    * ec27727a2 Correct polyline bounds test (flutter/engine#64)
    
    * 0084668ec Bump actions/upload-artifact from 2.3.1 to 3 (flutter/engine#54)
    
    * b816f8f4f Bump actions/checkout from 2.4.0 to 3 (flutter/engine#50)
    
    * e5fc54887 [tessellator]Expose and document smoothing approximation via the C/Dart API. Minor refactor of tessellator to supply fill type to method rather than to object. (flutter/engine#65)
    
    * 24e249a4f Fix top-level build group to not include the compiler and fixup headers. (flutter/engine#66)
    
    * 9c3cbf855 Hack to prevent back-to-back playground tests from hanging (flutter/engine#68)
    
    * 1828c4c89 Correct default blend mode, fix solid stroke shader to respect premultiplied source colors (flutter/engine#69)
    
    * b3cbf05b8 Chainable texture filters (flutter/engine#67)
    
    * f3a6b3e1b Document GN rules and make targets that cannot be built on the platform be no-ops. (flutter/engine#70)
    
    * 597c10eb1 Fix diagnostic on iOS simulators. (flutter/engine#71)
    
    * e46345db6 Only depend on FML for tracing when building executables. (flutter/engine#72)
    
    * d0c59286c Fix loop-range-construct warnings added in newer versions of Clang. (flutter/engine#75)
    
    * b97e965b7 Add remaining additive blends (flutter/engine#76)
    
    * ec1dd96b0 Fix issues with constexpr correctness. (flutter/engine#77)
    
    * 47cb97c35 Add case necessary on 32-bit arm builds. (flutter/engine#79)
    
    * f5db75a15 Use new DlColorSource objects (flutter/engine#73)
    
    * 75a9853fe update the linear gradient code to the new accessor names (flutter/engine#80)
    
    * e381974b1 Impelement DisplayListDispatcher::transformReset. (flutter/engine#82)
    
    * 8784ff4be Don't use `Add[Thing]` operations when emulating Skia path components (flutter/engine#86)
    
    * 9e33c6fc1 Transform clips by the entity's transform (flutter/engine#87)
    
    * d916e2c7c Add blend filter support for advanced blends (flutter/engine#81)
    
    * 396ef7d0a Bump github/codeql-action from 1.1.4 to 1.1.5 (flutter/engine#83)
    
    * 503dff6b0 Add directional + 2D gaussian blur (flutter/engine#84)
    
    * 6e778862f Add ClearContents to apply specified contents to the entire render target. (flutter/engine#88)
    
    * 688321533 Add blend mode setting to Entity, Aiks paint, and the dispatcher (flutter/engine#89)
    
    * 1d6dc1e68 Forward blend mode from the dispatchers drawColor call. (flutter/engine#90)
    
    * 5b1b9dfbf Apply Aiks transforms in the canvas space, not world space (flutter/engine#91)
    
    * b32a65fe9 Use new DlBlendMode object (flutter/engine#78)
    
    * 47ff8dbed switch dispatcher methods to new DlImageFilter objects (flutter/engine#92)
    
    * 3235eac2a Separate filters into different TUs (flutter/engine#93)
    
    * f2d23512b Implement impeller::DisplayListDispatcher::drawTextBlob. (flutter/engine#94)
    
    * a6b0939fc Add support for instanced rendering and shader storage buffers. (flutter/engine#95)
    
    * 47e9b0853 Use 8bpp glyph atlases. (flutter/engine#96)
    
    * 86c5ea4f3 Draw all glyphs in a text run using a single draw call. (flutter/engine#97)
    
    * 32b5a8dd7 Batch all draw calls in the entire text frame. (flutter/engine#100)
    
    * 39f4ebd75 Make the filter DAG render all textures at the correct resolution (flutter/engine#99)
    
    * 0aaa84e5c Render glyphs at the correct resolution with respect to the current transform (flutter/engine#101)
    
    * eb7b7d187 Add difference clipping (flutter/engine#104)
    
    * 6f02b8943 Wire up stroke cap/join/miter limit display list ops (flutter/engine#105)
    
    * cbd14baf1 Premultiply gradient colors (flutter/engine#106)
    
    * 9886da891 Use display list images. (flutter/engine#102)
    
    * 82a340332 Make filter inputs lazy and sharable (flutter/engine#103)
    
    * 69334fd7b Implement drawArc (flutter/engine#109)
    
    * 6de2c9c56 support new DlVertices object in dispatcher (flutter/engine#108)
    
    * 31812de08 Bump github/codeql-action from 1.1.5 to 2.1.6 (flutter/engine#110)
    
    * 78eb5d67f Add blur styles to gaussian blur (flutter/engine#107)
    
    * c4f1a592d Fix solid stroke contour switching + round cap smoothing, and add transparent path overdraw example (flutter/engine#112)
    
    * f2bf47d25 Fix SaveLayer/entity subpass behavioral problems (flutter/engine#111)
    
    * 2dd379708 Wire up enhanced command buffer error reporting. (flutter/engine#113)
    
    * 6e8368c47 Remove extra point from DrawRect; skip over duplicate contour points when generating polylines (flutter/engine#114)
    
    * 93c59198b Explicitly wait for subpass buffers to be scheduled. (flutter/engine#115)
    
    * f2e297c1f Bump github/codeql-action from 2.1.6 to 2.1.7 (flutter/engine#116)
    
    * e09b0ed12 Add static thread safety analysis ready synchronization primitives. (flutter/engine#117)
    
    * 8075d383f Standardize around "coverage" terminology; make coverage optional everywhere (flutter/engine#118)
    
    * 685ae23ad Add explicit scaling methods for Point/Vector2 (flutter/engine#119)
    
    * af922f9d4 Ignore the stencil in the imgui pipeline (flutter/engine#120)
    
    * 4248b5d2a Use the stencil buffer to avoid overdraw when rendering non-opaque solid strokes. (flutter/engine#121)
    
    * 93035a4cd Remove base.h from base/BUILD (flutter/engine#122)
    
    * 20148b270 Standardize around blur sigma<->radius conversion factor (flutter/engine#123)
    
    * 533b86d3d No newline in depfile output, which seems to confuse ninja (flutter/engine#125)
    
    * 0ed6d4c4a Fix Path::GetBoundingBox crash for cubics with no local min/max (flutter/engine#126)
    
    * 1a055b08a Add solid stroke coverage override (flutter/engine#127)
    
    * 3bc1f3340 Allow building targets that do not create metal shaders on all platforms. (flutter/engine#133)
    
    * 43a750813 Move rendering TUs behind own flag (flutter/engine#134)
    
    * 3c9f0e147 Build fixes for roll (flutter/engine#135)
    
    * f6508c108 Remove extra premultiply from solid stroke/fill (flutter/engine#124)
    
    * 999978fa9 Fix enum typedef for older mac SDKs (flutter/engine#136)
    
    * 9c4018f10 Filters: Replace Snapshot position with a full transform (flutter/engine#130)
    
    * ca3cd7f77 Move static methods to anonymous namespace (flutter/engine#137)
    
    * f1c1b68c5 Adds --sksl target to impellerc (flutter/engine#131)
    
    * fa68eb6eb Bump github/codeql-action from 2.1.7 to 2.1.8 (flutter/engine#128)
    
    * a08cb8b4f Border mask blur (flutter/engine#132)
    
    * a4599bf6f Add impellerc options to compile OpenGL Desktop and ES variant shaders. (flutter/engine#139)
    
    * 8b881c634 Compute text coverage; use blend mode in savelayer; conservative pass collapse/elision behavior (flutter/engine#129)
    
    * 3b1dfc4a4 Add an OpenGL ES stub and parameterize all playgrounds on rendering backend. (flutter/engine#141)
    
    * 4d5031540 Fix subpass ordering (flutter/engine#143)
    
    * 80bb5f953 Windows (flutter/engine#144)
    
    * 79f2e86a4 Compile and package all shaders for the OpenGL ES backend. (flutter/engine#146)
    
    * f86c9b72a Implement mask blur in display list dispatcher (flutter/engine#142)
    
    * 01e81ef7e Fix Mac compilation issue. (flutter/engine#147)
    
    * 2b48a800e Fix up build/test issues when building on or off of mac (flutter/engine#148)
    
    * 68d88aeb4 Filters: Add local transforms (flutter/engine#140)
    
    * df261f9d9 Fix minor mask blur issues (flutter/engine#149)
    
    * c5474f6f0 Untie paths from entities (flutter/engine#145)
    
    * 69b676c49 Bump actions/checkout from 3.0.0 to 3.0.2 (flutter/engine#151)
    
    * 8679fe78e Remove dependency on Dart, add crash handler to impellerc (flutter/engine#150)
    
    * 56056357f Use New DlPathEffect Object (flutter/engine#98)
    
    * cd1a5a355 implement drawDisplayList in impeller dispatcher (flutter/engine#153)
    
    * 5ec32d7ed Revert "Use New DlPathEffect Object (#98)" (flutter/engine#154)
    
    * da9cfb3ca Separate FilterInput variants into their own TUs (flutter/engine#152)
    
    * 3ebfe9e05 Another coverage fix for border mask blur (flutter/engine#158)
    
    * 86fdc7912 Make it an error for a stage input to take more than one slot. (flutter/engine#161)
    
    * 120c0b631 Avoid instancing/SSBOs for text to support GLES (flutter/engine#160)
    
    * 4c75fe6e3 Set path for linear gradient contents; don't fail renders for failed tessellations (flutter/engine#162)
    
    * dd4d7050e Check if sub_command_buffer is null before setting label (flutter/engine#163)
    
    * d5f978195 format
    
    * e676fd7a8 Missing files
    
    * 89a30a729 temporarily increase clang_tidy test limits
    
    * 7f0e95b1e Delete DartIsolateTest::ValidLoadingUnitSucceeds (flutter/engine#32970)
    
    * 80c04d70c Delete AppLifecycleTests testDismissedFlutterViewControllerNotRespondingToApplicationLifecycle (flutter/engine#32971)
    faab7f81
Name
Last commit
Last update
.github Loading commit data...
bin Loading commit data...
dev Loading commit data...
examples Loading commit data...
packages Loading commit data...
.ci.yaml Loading commit data...
.cirrus.yml Loading commit data...
.gitattributes Loading commit data...
.gitignore Loading commit data...
AUTHORS Loading commit data...
CODEOWNERS Loading commit data...
CODE_OF_CONDUCT.md Loading commit data...
CONTRIBUTING.md Loading commit data...
LICENSE Loading commit data...
PATENT_GRANT Loading commit data...
README.md Loading commit data...
TESTOWNERS Loading commit data...
analysis_options.yaml Loading commit data...
dartdoc_options.yaml Loading commit data...
flutter_console.bat Loading commit data...