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Ian Hickson authored
Instead of PointerInputEvent having a "type" field, we now have a different class for each pointer type. This has ripple effects throughout the system. I also did code cleanup in affected files while I was there.
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arena_test.dart | Loading commit data... | |
double_tap_test.dart | ||
long_press_test.dart | ||
lsq_solver_test.dart | ||
pointer_router_test.dart | ||
scale_test.dart | ||
scroll_test.dart | ||
tap_test.dart | ||
velocity_tracker_data.dart | ||
velocity_tracker_test.dart |