• Adam Barth's avatar
    Remove the flicker from MimicOverlay · bcd0d8fe
    Adam Barth authored
    There were two problems:
    
    1) When starting the mimic, we put up a bad frame because although we set the
       `begin` value of the animation, we were building using the current `value`,
       which hadn't been updated.
    
    2) When stoping the mimic, we'd dirty a component during didUnmount, which
       wouldn't get cleaned until the next frame. Now we're sure to clean all the
       components before leaving flushBuild.
    bcd0d8fe
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