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Ian Hickson authored
1: If a route is already dismissed when it's popped, there's no point trying to animate heroes, because it's going to be gone before the heroes code can look at it. 2: If a hero animation finishes just as a new one is starting, we previously blew away the state for the starting one. Now we correctly segregate the "starting up quest" variables from the "actively ongoing quest" variables.
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| .. | ||
| src | ||
| animation.dart | ||
| cassowary.dart | ||
| foundation.dart | ||
| gestures.dart | ||
| http.dart | ||
| material.dart | ||
| painting.dart | ||
| physics.dart | ||
| rendering.dart | ||
| scheduler.dart | ||
| services.dart | ||
| widgets.dart |