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Andrew Kolos authored
Enable asset transformation for `flutter build` for iOS, Android, Windows, MacOS, Linux, and web (also `flutter run` without hot reload support) (#143815) See title. These are are the platforms that use the `CopyAssets` `Target` as part of their build target. Partial implementation of https://github.com/flutter/flutter/issues/143348.
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asset_transformer.dart | ||
scene_importer.dart | ||
shader_compiler.dart |