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Qun Cheng authored
Fixes #122250. This PR is to make sure all the MaterialStateProperty defaults are able to correctly resolve different states. * When a widget is pressed, it is also hovered, so we need to put the `MaterialState.pressed` check before `MaterialState.hovered`. * When a widget is focused, the widget should still be able to be hovered, so we should check `MaterialState.hovered` before `MaterialState.focused`. * There are also cases like in _InputDecoratorDefaultsM3, the `MaterialState.disabled` should be checked before `MaterialState.error`. the order should be disabled, (error), pressed, hovered, focused.
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