• Chris Bracken's avatar
    Build single-architecture for local iOS engines (#17919) · 7587f54b
    Chris Bracken authored
    When running with --local-engine, build single-architecture apps, rather
    than what's declared in the Xcode project.
    
    By default, Flutter creates Xcode projects that generate universal
    binaries supporting both armv7 and arm64 processors. Since local engine builds
    are all single-architecture, override the Xcode project's ARCHS setting
    with the appropriate value for the specific engine.
    
    NOTE: this assumes engine paths consistent with those used in the engine
    repo: 32-bit iOS engine builds end in _arm, 64-bit builds do not.
    7587f54b
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