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Adam Barth authored
This patch removes state from the animation system, which was causing problems as we were scaling the use of animated values. Now the "tween" objects are stateless and can watch animations, which creates a new object that holds both the tween and the animation instead of mutating the tween every tick of the animation. This patch ports one client as a proof-of-concept. Fixes #215
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address_book | ||
fitness | ||
hello_world | ||
material_gallery | ||
mine_digger | ||
raw | ||
rendering | ||
stocks | ||
widgets | ||
.gitignore | ||
BUILD.gn | ||
README.md |