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Christopher Fujino authored
Part of https://github.com/flutter/flutter/issues/130277 Without this, if a user runs an app that has plugins that call method channels with the `preview` device, the app will build successfully, however, they will get a runtime error when their dart code tries to call the method channel that does not exist in the native build (which was pre-built and thus does not include the plugin code). This change adds a validation when injecting plugins that will tool exit if the device-id is `preview` and their project contains plugins with method channels.
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flutter_command.dart | ||
flutter_command_runner.dart | ||
local_engine.dart | ||
target_devices.dart |