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Andrew Kolos authored
Speed up first asset load by using the binary-formatted asset manifest for image resolution (#118782) * add asset manifest bin loading and asset manifest api * use new api for image resolution * remove upfront smc data casting * fix typecasting issue * remove unused import * fix tests * lints * lints * fix import * fix outdated type name * restore AssetManifest docstrings * update test * update other test * make error message for invalid keys more useful
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| android | ||
| assets | ||
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| lib | ||
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| test | ||
| test_driver | ||
| web | ||
| windows | ||
| README.md | ||
| pubspec.yaml |