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Hixie authored
This makes the sync code stop if it would have to rearrange the RenderObjects. I'll make it handle the cross-RenderObject case, as well as the insertion-sync case, in subsequent patches.
0a37e06b
This makes the sync code stop if it would have to rearrange the RenderObjects. I'll make it handle the cross-RenderObject case, as well as the insertion-sync case, in subsequent patches.
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