- 20 Aug, 2015 1 commit
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Hixie authored
- Introduce some new Layer classes. - Introduce paintChildWith* methods. - Convert paint() methods to use paintChildWith* where appropriate. - Fix paintBounds logic in Layer world. - Introduce Layer.replaceWith(), so that it's clearer what's going on. - Make RenderObjects have a ContainerLayer, not a PictureLayer. - Introduce a PaintingContext.replacingLayer() constructor to highlight where we are creating a layer just to replace an older one. - Rename some layer-related methods and fields for clarity: requiresCompositing -> hasLayer hasCompositedDescendant -> needsCompositing updateCompositing -> updateCompositingBits _needsCompositingUpdate -> _needsCompositingBitsUpdate markNeedsCompositingUpdate -> markNeedsCompositingBitsUpdate - After updating compositing bits, if we find that the bit changed, we now call markNeedsPaint(). - Reorder markNeedsPaint() logic for clarity. - Make flushPaint() start at the deepest node. - Make _compositeChild() avoid repainting children with hasLayer that aren't dirty, instead it just reuses their existing layer. - Made RenderView reuse the RenderObject layer instead of having its own. - Made RenderView have hasLayer set to true. - Add various asserts and comments.
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- 19 Aug, 2015 1 commit
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Adam Barth authored
Sadly, box.dart has grown much longer than 1000 lines. This patch splits it up into several files based on the class hierarchy. Fortunately, many of these classes are loosely coupled to each other.
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