- 23 Jul, 2020 1 commit
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Jenn Magder authored
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- 22 Jul, 2020 1 commit
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Emmanuel Garcia authored
This reverts commit d9252f95.
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- 21 Jul, 2020 14 commits
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engine-flutter-autoroll authored
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Ming Lyu (CareF) authored
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Pierre-Louis authored
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Ming Lyu (CareF) authored
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includecmath authored
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Jonah Williams authored
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Otokaze authored
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Jason Simmons authored
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Alexandre Ardhuin authored
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xubaolin authored
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Darren Austin authored
- 20 Jul, 2020 14 commits
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Ming Lyu (CareF) authored
This reverts commit aa4b4d35.
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Jonah Williams authored
To support #61407 , the tool needs to check if a single widget reload is feasible, and then conditionally perform a fast reassemble. To accomplish this, the FlutterDevice class will have a WidgetCache injected. This will eventually contain the logic for parsing the invalidated dart script. Concurrent with the devFS update, the widget cache will be updated/checked if a single widget reload is feasible. If so, an expression evaluation with the target type is performed and the success is communicated through the devFS result. An integration test which demonstrates that this works is already present in https://github.com/flutter/flutter/blob/master/packages/flutter_tools/test/integration.shard/hot_reload_test.dart#L86 Finally, when actually performing the reassemble the tool simply checks if this flag has been set and calls the alternative reassemble method. Cleanups: Remove modules, as this is unused now.
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Ming Lyu (CareF) authored
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Alexandre Ardhuin authored
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Helin Shiah authored
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Jenn Magder authored
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Jonah Williams authored
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engine-flutter-autoroll authored
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Michael Goderbauer authored
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Jason Simmons authored
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Christopher Fujino authored
- 17 Jul, 2020 10 commits
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Ming Lyu (CareF) authored
* add benchmarkLive flag and tests * update handlePointerEventRecord doc * using e2e 0.6.1
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chunhtai authored
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Jimmy Wei authored
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Chris Yang authored
After #31935, Some one sequence gesture recognizers requires at least one callback to be able to compete in the arena. This PR adds the a no-op callback in the gesture recognizer in the platform view when the gesture recognizer does not have any callbacks. This way, all the gesture recognizers in the platform view can compete in the arena.
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engine-flutter-autoroll authored
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Ming Lyu (CareF) authored
* cleanup macrobenchmark duplicate files
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engine-flutter-autoroll authored
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godofredoc authored
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Jenn Magder authored
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