1. 09 Mar, 2018 1 commit
  2. 01 Feb, 2018 1 commit
  3. 07 Dec, 2017 1 commit
  4. 22 May, 2017 1 commit
    • Todd Volkert's avatar
      Add initial list of known Android hardware (#10249) · aa9c7826
      Todd Volkert authored
      Our emulator detection was based on a simple heuristic that was
      failing for the Samsung Galaxy S8. Any heuristic is flawed since
      Android devices can report whatever they want to adb, but this
      change attempts to tighten the detection by listing known models
      (by their ro.hardware property). Again, these values could be
      spoofed by emulator system images, but it's less likely to be
      an issue than with our previous (and fall-back) heuristic.
      
      Fixes #10203
      Related: #10248
      aa9c7826
  5. 12 May, 2017 1 commit
  6. 04 Mar, 2017 1 commit
  7. 27 Oct, 2016 2 commits
  8. 26 Sep, 2016 1 commit
  9. 04 May, 2016 2 commits
  10. 29 Apr, 2016 1 commit
  11. 10 Mar, 2016 1 commit
  12. 21 Feb, 2016 1 commit
  13. 13 Feb, 2016 1 commit
  14. 10 Feb, 2016 1 commit
  15. 06 Feb, 2016 1 commit
  16. 22 Jan, 2016 1 commit
  17. 10 Nov, 2015 1 commit
  18. 12 Oct, 2015 1 commit
    • Adam Barth's avatar
      Teach sky_tools about prebuilt artifacts · bdd20661
      Adam Barth authored
      This patch makes `flutter start` work without a clone of the engine git
      repository. Making this work pulled a relatively large refactor of how the
      commands interact with application packages and devices. Now commands that want
      to interact with application packages or devices inherit from a common base
      class that holds stores of those objects as members.
      
      In production, the commands download and connect to devices based on the build
      configuration stored on the FlutterCommandRunner. In testing, these fields are
      used to mock out the real application package and devices.
      bdd20661
  19. 01 Oct, 2015 1 commit
  20. 22 Sep, 2015 1 commit