1. 16 Feb, 2016 1 commit
  2. 15 Feb, 2016 2 commits
    • Adam Barth's avatar
      Simplify the AutoLayout API · c7d71d8a
      Adam Barth authored
      This patch makes it easier to use the auto layout API:
      
      * We no longer use operator== because that requires an ugly cast by the
        API user.
      * Also, "leftEdge" is now just "left" for less verbosity.
      * AutoLayoutChild not implies its key from the AutoLayoutParam object.
      * We now correctly layout every child of a RenderAutoLayout object even
        if the solver doesn't flush any updates to that child.
      c7d71d8a
    • Adam Barth's avatar
      Add support for autolayout to widgets · 262dd7a6
      Adam Barth authored
      This patch teaches the widget framework how to use Cassowary-based
      autolayout. To integrate autolayout with widgets, I had to refactor how
      RenderAutoLayout worked a bit. Now RenderAutoLayout follows the same
      delegate pattern we use for custom paint and custom layout.
      262dd7a6
  3. 02 Jan, 2016 1 commit
  4. 14 Dec, 2015 1 commit
  5. 12 Dec, 2015 1 commit
  6. 10 Dec, 2015 1 commit
  7. 05 Nov, 2015 1 commit
    • Adam Barth's avatar
      Improve hit testing · 9bc64540
      Adam Barth authored
      Now a RenderBox is considered hit if one of its children are hit or it itself
      decides that it's hit. In particular, empty space inside a flex won't be hit
      because none of the children are located there and a RenderFlex doesn't
      consider itself hittable.
      
      Fixes #53
      Fixes #1221
      9bc64540
  8. 12 Oct, 2015 1 commit
    • Hixie's avatar
      Lots of trivial warning fixes · f2cc43a4
      Hixie authored
      Add type annotations in many places.
      Fix some identifiers to have more lint-satisfying names.
      Make all operator==s consistent in style.
      Reorder some functions for consistency.
      Make ParentData no longer dynamic, and fix all the code around that.
      f2cc43a4
  9. 09 Oct, 2015 1 commit
    • Hixie's avatar
      Relative paths in internal flutter libraries · 37bda251
      Hixie authored
      Now that you import a top-level file for each layer of the Flutter
      framework, within the framework we can use relative paths without being
      worried about the copy/pasta problem we used to have.
      37bda251
  10. 14 Sep, 2015 1 commit
  11. 11 Sep, 2015 1 commit
  12. 02 Sep, 2015 1 commit
    • Adam Barth's avatar
      Move widgets and rendering inside src · 693ddcd8
      Adam Barth authored
      Code outside of package:sky should import this code using
      
      package:sky/rendering.dart
      package:sky/widgets.dart
      
      Moving this code into the "src" directory is a convention that signifies that
      and it cleans up the generated dartdoc because the libraries in the src
      directory aren't included in the generated documentation. Instead, the classes
      are documented in the widgets.dart and rendering.dart libraries.
      693ddcd8
  13. 13 Aug, 2015 1 commit
  14. 28 Jul, 2015 2 commits
  15. 16 Jul, 2015 1 commit