- 20 Jan, 2016 5 commits
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Adam Barth authored
This patch removes Performance and AnimationValue now that we've ported the framework over to AnimationController and Tween. This patch also cleans up the names of the AnimationController classes now that they don't have to avoid conflicts with the old animation API. Specifically, I've made the following renames: * Animated -> Animation * Evaluatable -> Animatable * PerformanceStatus -> AnimationStatus This patch is just renames and moving code around. There aren't any changes in behavior.
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Adam Barth authored
Providing a pre-built child is more efficient because we don't need to rebuild the child every tick of the animation.
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Adam Barth authored
Also, clean up the class hierarchy for AnimationController now that we've renamed progress to value. That means everything in the hierarchy now has a value, include Watchable. This patch renames Watchable to Animated<T>, which lets us use that type almost everywhere. I've added some ducktape to modal bottom sheets to avoid having to refactor all of Navigator to use AnimationController. I'll remove the ducktape in the next patch.
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Hans Muller authored
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Adam Barth authored
These now use Animation and AnimationController instead of PerformanceView and Performance.
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- 19 Jan, 2016 1 commit
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Adam Barth authored
This patch removes state from the animation system, which was causing problems as we were scaling the use of animated values. Now the "tween" objects are stateless and can watch animations, which creates a new object that holds both the tween and the animation instead of mutating the tween every tick of the animation. This patch ports one client as a proof-of-concept. Fixes #215
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- 15 Jan, 2016 1 commit
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Hans Muller authored
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- 11 Jan, 2016 1 commit
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Adam Barth authored
Previously we used a positional argument for widgets that had multiple children. Now we use a named argument that defaults to an empty list. Fixes #241
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- 24 Oct, 2015 1 commit
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Hixie authored
This makes skyanalyzer also check the examples, and fixes everything it found there.
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- 20 Oct, 2015 1 commit
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Adam Barth authored
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- 19 Oct, 2015 1 commit
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Adam Barth authored
Fixes #1669
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- 10 Oct, 2015 1 commit
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Adam Barth authored
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- 09 Oct, 2015 1 commit
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Adam Barth authored
These are now part of material.dart.
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- 06 Oct, 2015 1 commit
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Adam Barth authored
Rather than using a custom render object, we can just use a Stack.
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- 05 Oct, 2015 2 commits
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Adam Barth authored
This patch simplifies AnimationTiming and all the AnimatedValue base classes. Also, make PopupMenu a stateless component because it has no state. Fixes #1168
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Adam Barth authored
Fixes #1170
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- 01 Oct, 2015 1 commit
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Adam Barth authored
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- 30 Sep, 2015 1 commit
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Adam Barth authored
This argument isn't needed anymore now that State has a getter for context.
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- 24 Sep, 2015 3 commits
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Adam Barth authored
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Hixie authored
ComponentState becomes State, for brevity. Instead of overriding its constructor, override initState(). This makes writing States much simpler.
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Adam Barth authored
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- 18 Sep, 2015 2 commits
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Hixie authored
This fixes #1103.
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Adam Barth authored
Also, introduce Colors and Typography to hold the material colors and the typography declarations. Previously we expected clients of these libraries to import them into a namespace, but that doesn't play nice with re-exporting them from material.dart.
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- 08 Sep, 2015 1 commit
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Adam Barth authored
Move the animation libraries into src/animation and change importers to use package:sky/animation.dart. Also, move scheduler.dart into the animation library so that the animation library can be self-contained.
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- 28 Aug, 2015 1 commit
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Adam Barth authored
We're now using it at the widget layer for everything except scrolling and flinging.
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- 26 Aug, 2015 1 commit
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Hixie authored
This still leaves Flex and FlexDirection available. At some point once people have transitioned to Row/Column we should rename Flex to _Flex and stop reexporting FlexDirection from basic.dart.
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- 21 Aug, 2015 1 commit
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Adam Barth authored
Fixes #743
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- 19 Aug, 2015 1 commit
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Adam Barth authored
Similar to widgets.dart, rendering.dart exports the entire rendering layer. Also, update the examples to use rendering.dart and widgets.dart. Also clean up some exports so that the examples have more sensible imports.
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- 17 Aug, 2015 1 commit
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Eric Seidel authored
We had a remarkable number of analyzer failures. I'll fix the bots to analyze across the whole project in a follow-up patch, that should prevent this in the future. @abarth
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- 13 Aug, 2015 1 commit
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Hans Muller authored
Setting a ProgressIndicator's value to null (the default) makes it an "indeterminate progress" or activity indicator. The indeterminate animations for both kinds of progress bars are essentially the same and wrong vis the Material Design spec, http://www.google.com/design/spec/components/progress-activity.html. I'll improve conformity with the visual design in a future CL.
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