- 30 Jul, 2015 6 commits
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Adam Barth authored
Sporadic crash from invalid touch event
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Matt Perry authored
This required some changes to AnimationPerformance to better understand animating with forces.
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Adam Barth authored
When embedded by the view_manager, sometimes we receive pointerup or pointercancel events without having received a cooresponding pointerdown event. The underlying issue is that the view_manager doesn't capture on pointerdown and instead performs a new hit test for every pointer event. We should fix that in view_manager, but, in the meantime, this patch makes us not crash in this scenario. Fixes #339
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Jim Beveridge authored
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Adam Barth authored
I incorrectly thought we were now supposed to import these mojoms from the packages that publish them. However, we're still supposed to import them from the virtual mojom package.
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Adam Barth authored
Also, update imports to account for new mojom.dart locations.
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- 29 Jul, 2015 15 commits
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Chinmay Garde authored
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Viktor Lidholt authored
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Eric Seidel authored
TBR=abarth@google.com
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Viktor Lidholt authored
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Viktor Lidholt authored
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Chinmay Garde authored
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Viktor Lidholt authored
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Viktor Lidholt authored
Adds star field to game start screen
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Viktor Lidholt authored
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Viktor Lidholt authored
Fixes analyzer warnings in sprites
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Viktor Lidholt authored
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Viktor Lidholt authored
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Adam Barth authored
Fix analyzer warnings
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Adam Barth authored
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Hans Muller authored
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- 28 Jul, 2015 15 commits
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Matt Perry authored
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Matt Perry authored
SnackBar, and PopupMenu instead of custom statuses.
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Adam Barth authored
Move build() off microtasks
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Adam Barth authored
Rather than using a microtask to schedule component build functions, instead use the scheduler. We now tread building just like layout and painting as a visual update.
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Chinmay Garde authored
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Chinmay Garde authored
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Viktor Lidholt authored
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Viktor Lidholt authored
Optimizations for sprite code
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Matt Perry authored
This lets us be flexible in how to animate the properties of the container. Currently used by SnackBar with a SlideIn intention.
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Hans Muller authored
When the selected tab changes in a TabBar for which isScrollable:true, animate the selected tab to the center of the viewport, if that's possible. Added an optional duration: to Scrollable.scrollTo(newOffset, duration: d) which animates the scroll to newOffset. Refactored the Scrollable implementation a little to make the roles of the "toEnd" and "toOffset" animations clearer. _handlePointerDown() now stops both animations. Similarly, we only call settleScrollOffset() from the cancel gesture handlers if the animations aren't already running.
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Viktor Lidholt authored
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Viktor Lidholt authored
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Viktor Lidholt authored
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Adam Barth authored
This patch makes the sky package match the structure we've adopted for the other Dart packages we produce from this repo.
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Adam Barth authored
Remove DEPS-managed Dart packages
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- 27 Jul, 2015 4 commits
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Adam Barth authored
Instead, use Platform.executable, which is the path to the current `dart` executable.
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Adam Barth authored
We now use `pub` to manage Dart packages.
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Viktor Lidholt authored
Optimizations for Particle Systems
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Viktor Lidholt authored
Refactors randomizations of color sequences and optimizes particle systems (uses single Paint instance, doesn't compute accelerations unless used, reduces number of created objects, faster color calculations) Fixes indentation Optimizes lookup in fast version of atan2 (toInt is faster than floor) Removes frame rate printout and adds assert
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